Post by hynreck on Dec 10, 2013 16:13:18 GMT
Alright, this is still from the good salvage work done by Mudworm. As Mudworm's been pointing out to me recently, what's left from all those salvages is starting to grow thin, with only bits and fragments of conversations, reviews and oddities. Case in point: this review of mine is certainly missing a huge chunk of it. I can't quite remember how big it used to be, and I've been repeating myself on this for a while now, but it's becoming clearer and clearer as we approach the final few books.
If I remember correctly, and I believe I do, my shortest review was for the first book of all, Warlock of Firetop Mountain, and I assure you it was bigger than this. And as time passed, my reviews grew longer, due to more ramblings, no doubt, but still! There might have been a few exceptions to this rule, but not many. So what does that mean in this case? Unfortunately, it has been a while since I've read those FF, and my memory is now hazy and I can't garantee I'll found anything worthwhile to say about this book to fill in the blanks. I'll do my best for now, but I'm guessing that, until the day that I play this book proper, as I intend to do, there shan't be a new review with fresh perspective from me for awhile.
(and just to put you in perspective, I won't be replaying any of my old FF before I play most likely all of those: Golden Dragon gamebooks, Demonspawn, Cretan Chronicles, Grail Quest (those I have), Virtual Reality, Lone Wolf, Fabled Lands, Destiny Quest, some other odd ones, er, yeah. See? Now you know)
Alright, after a short break (break from where? Limbo?), I'm back at reviewing, this time one of the longest title out there! dum dum dum... (<-- Yes, this bit was saved from virtual limbo, nothing else, I'm sure, from all the other really good insightful stuff that I probably wrote about this particular book, sigh) This is another new book for me, one I remember seeing in my youth but never got around to own, even less play.
From afar, cover looks great but doesn't hold up so well to close scrutiny; Lord Mortis seems to be towering above an army of Smurfs skeletons about to take over some sort of Lego-esque construction (at least that's still funny. Look at it again, I know I'm not the only one pointing that out). Again, David Gallagher seems to have funky views about proportions, or maybe it's just the cartoonish approach, observed in the inside illos aplenty, that grates me the wrong way just a little too much. Seems to me that material of such a dark topic; plenty of undead, having to test your resolve constantly out of fear; would deserve an artist that does the undead more justice, someone like Russ Nicholson or Martin McKenna (and now I know that Dave Morris is a big fan of Russ Nicholson, so I think he would agree).
Insert giant missing chunk of the review here, talking about story elements and gameplay (see, obviously it's missing a big chunk as there is no way I would have only talk about the art and skip to the conclusion).
So, what do I remember from this book? Well, since I never played it proper I probably should skip gameplay review, as I'm not the most fitted for this, but at the same time it's not like I didn't play it at all and only read the text; I did follow some rules, like never pretend I own an item when that wasn't the case, choose randomly when asked to do so, etc. Mostly I just skipped battles and used save states, if you will.
I remember this book being relatively easy, considering, and from what I remember from reading other people's playthrough on the net, it is usually seen as rather easy indeed. Now, people have also stated that it is quite short, as you can go straight to the bad guy and still have a decent shot at winning, and while I'm not debating this fact, I also remember taking the long way around, visiting locations whenever available, trying to make the most of my sojourn in Lich-Lord land. So, from my perspective, the book certainly wasn't short, and offered a good variety of scenarios that were interesting with varying degrees of difficulty.
Ok, so I guess the above will have to cover story for now too, as I can't go into details without being either redundant or going into small details that are overall insignificant to this review. Such as it is, I can only remember flashes of specific scenes in the story or overall impressions, and since I'm already being redundant right now, I'll leave with that long ago conclusion...
(here it is, brace yourself, it's a good one!) I was not wowed by it's originality, but was not disappointed either by anything too tedium. It was entertaining, and in the end, that's really the most important thing for me.
Wow, great piece of work here my friend. At least now it's preserve for eternity right? wink wink
...at least I can have a laugh at myself!