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Post by thealmightymudworm on Mar 16, 2014 17:32:57 GMT
From TUFFF (Feb 2010)... This has come to me while reading Appointment with F.E.A.R.
In a layback style, write your top 5 or 10 most difficult FF... whether it be as a simple readthrough or playthrough. What FF books gave you the hardest time? Answers can be objective or subjective, no matter, but please give us a brief description. As for me, I would appreciate it if you keep this topic relatively spoilers free, as I'm nowhere close to having read them all. Remember, this topic is not necessarily about your favorites, just the hardest. I'm looking forward to your answers as I curious to know what kind of hardships lies in front of me...
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Post by thealmightymudworm on Mar 16, 2014 17:34:14 GMT
From TUFFF... As for me, up until now, the hardest would all be Steve Jackson related. Creature of Havoc: Have only tried it once, but got me stump to the point I needed to back down in shame. I was young...
Appointment with F.E.A.R.: Currently "playing" through it, the complexity is mind-boggling.
House of Hell: Such a narrow path to victory...
The Crown of Kings: A huge ordeal.
The Seven Serpents: If you go for all the snakes...
Kharé: Just to get through that North Gate. Speak in extremes, it will save you time.
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Post by thealmightymudworm on Mar 16, 2014 17:34:49 GMT
From TUFFF... I love the books that are difficult because the true path is difficult to find, rather than the ones that are difficult because they require unlikely dice rolls. For the first category, I'd say Siege Of Sardath, The Crimson Tide, House Of Hell, Creature Of Havoc are definitely the top four. Perhaps Black Vein Prophecy or Bloodbones might complete that list. For the latter category, Crypt Of The Sorcerer, Chasms Of Malice, Spellbreaker and Masks Of Mayhem would certainly be right up at the top, possibly alongside another Livingstone book (but not Forest Of Doom).
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Post by thealmightymudworm on Mar 16, 2014 17:35:49 GMT
From TUFFF... Oh-o-Oh the rating game! Magehunter and Sky Lord are the most difficult reads for me. Gameplay wise, Crypt plus Eye of the Dragon of you don't count Skill bonuses.
Hardest routes probably Chasms, Trial of Champions, Crimson Tide,
Black Vein, House, Crown and Kharé tend to be those that once completed, the true path is never forgotten. Two Words
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Post by thealmightymudworm on Mar 16, 2014 17:36:44 GMT
From TUFFF... Thanks guys. Looking forward on reading those challenging books. Plus one day I'll even find the time of playing them legit, so I will discover new levels of pain. Interesting bit about how some books can be very hard the first few playthroughs but easy once the pattern is learned.
Wonder if there are some books that are so confusing that even after many tries you can't memorize the right path.
Right now for me that would be F.E.A.R. I can recognize the markers, but inbetween the choices are so vast it can get confusing real fast. Speak in extremes, it will save you time.
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Post by thealmightymudworm on Mar 16, 2014 17:38:03 GMT
From TUFFF... I love the books that are difficult because the true path is difficult to find, rather than the ones that are difficult because they require unlikely dice rolls. Excellent advice from Wilf for prospective gamebook writers! For me, I've yet to even try House of Hell (big or small versions) so that's the hardest. Must remedy this soon! I had no idea what was happening in Siege of Sardath, or Black Vein Prophecy, or Crimson Tide. Creature of Havoc simply because mapping that dungeon was one of the most satisfying things I've done FF-wise. Impudent Peasant!
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Post by thealmightymudworm on Mar 16, 2014 17:40:44 GMT
From TUFFF... Wonder if there are some books that are so confusing that even after many tries you can't memorize the right path. All of Luke Sharp's Titan-based books. Magehunter and Sky Lord are the most difficult reads for me. Oddly, I managed to reach 400 in Sky Lord on my first readthrough (though I wasn't playing properly with dice and everything.) Magehunter took me a couple of attempts, but once you find the True Path, it's actually fairly simple. Which makes my soon-to-be-posted death in that book rather embarrassing. Although, admittedly, I failed what I believe is the only critical dice roll in the book quite early on. I like Magehunter *a lot*. There's a lot of dead ends in it, and the way to success, whilst simple, is not at all obvious - indeed, the obvious courses of action will likely get you killed!
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Post by thealmightymudworm on Mar 16, 2014 17:42:15 GMT
From TUFFF... Wonder if there are some books that are so confusing that even after many tries you can't memorize the right path. There's loads I've beaten before that I can never remember the correct route through (the first half of Creature of Havoc for instance) I can also never remember which way to turn in one of the junctions in Citadel of Chaos and I've played that a billion times. Hardest in terms of dice-rolls: Crypt of the Sorceror, Spellbreaker, Knights of Doom, Trial of Champions, Curse of the Mummy, Masks of Mayhem, Bloodbones, Magehunter, The Crimson Tide, Chasms of Malice. Hardest in terms of finding the true path: House of Hell, Seas of Blood, Trial of Champions, Creature of Havoc, Slaves of the Abyss, Black Vein Prophecy, The Crimson Tide, Siege of Sardath, Spellbreaker.
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Post by thealmightymudworm on Mar 16, 2014 17:43:34 GMT
From TUFFF... Yikes all those books you guys mentioned are starting to look frightening... lol! Especially those that are always hard to get a grasp of. I'm the kind that gets stuck in the Maze of Zagor, you know...
So, looking forward to being humiliated! I mean, no-one has mentioned F.E.A.R. yet and I'm struggling. I guess with 10 more tries the answer will get clear for me! Speak in extremes, it will save you time.
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Post by thealmightymudworm on Mar 16, 2014 17:44:27 GMT
From TUFFF... Are you aware that the solution is different for each power, with different villains holding the clues depending on what ability you have? Combining clues from multiple attempts will just lead to confusion unless you use the same power every time. As for the main topic of the thread...
Dice difficulty: Masks, Crypt, Chasms, Prophecy, Spellbreaker
True path difficulty: House, Creature, Siege, early Luke Sharp, late Keith Martin
Lose interest difficulty: Legend of Zagor
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Post by thealmightymudworm on Mar 16, 2014 17:44:55 GMT
From TUFFF... Thanks Greenspine, I wasn't sure about that, I'll make sure I do not mix my clues.  Speak in extremes, it will save you time.
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Post by thealmightymudworm on Mar 16, 2014 17:45:45 GMT
From TUFFF... Lose interest difficulty: Legend of Zagor Quoted, as they say, For Truth!
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Post by thealmightymudworm on Mar 16, 2014 17:47:25 GMT
From TUFFF (September 2011)...
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Post by thealmightymudworm on Mar 16, 2014 17:48:55 GMT
From TUFFF... Bump. My worst offenders are
- Caverns of the Snow Witch
- Trial of Champions
- Masks of Mayhem
The first 2 are hardest as even with perfect stats you simply don't have enough stamina points, luck points or provisions to complete the book. I take it you've not yet attempted Crypt of the Sorcerer. Caverns and Trial are a stroll in the park by comparison with the hammering Ian gives your Stamina and Luck there.
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Post by thealmightymudworm on Mar 16, 2014 17:50:12 GMT
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Post by thealmightymudworm on Mar 16, 2014 17:52:10 GMT
From TUFFF... I'm not too fond of Creature of Havoc, Warlock of Firetop Mountain and any of the sci-fi books. The hardest one I've read was House of Hell. I'd say Citadel of Chaos because of the ganjees but I suppose it's not that difficult if you find the right stuff. The more beautiful and pure FF is – the more satisfying it is to corrupt it.
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Post by deadshadowrunner on Mar 17, 2014 4:09:55 GMT
How come no one has said Island of the Undead?It's hard.
Others I have never won(excluding gameplay)include Seas of Blood,Appointment with FEAR and Siege of Sardath.
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Post by sylas on Mar 18, 2014 0:35:18 GMT
Island of the Undead in truth only has one really tough fight and some inaccurate puzzles, which in comparison with some of these others seem relatively mild.
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