Post by deadshadowrunner on Mar 11, 2019 23:30:13 GMT
5) Pushed the boundaries of gamebook design. In terms of allowing free rein in exploration, even allowing for revisiting areas. Structurally, his books can be seen as the predecessors to Fabled Lands. Less so for Demons of the Deep.
1 You are in a dark corridor. You can go forwards (go to 2) or backwards (go to 3). 2 You walk forwards. After a while, you pause. Go to 1. 3 You turn around and walk forwards. After a while, you rest. When you finish resting, go to 1. 400 Eh? How did you get to this section? No matter, for the Deadshadowrunner has found you. The last things you see are a pair of sly eyes and a grinning mouth with sharp teeth floating in the darkness.