I'm planning A Epic Fighting Fantasy Solo RPG using A System I've created that doesn't need A GM just the player to be honest and want you to Suggest A Campaign path that follows on from City of Thieves-Assassins of Allansia-Deathtrap Dungeon that would challenge A Skill 11, Stamina 21 and Luck 12 Character?. Please and thank you
Forgot to mention that if needed I'm willing to justify Talismen of Death and Legend of Zagor by being send to their worlds from Titan to save them, Port of Peril, Return to Firetop Mountain, Revenge of The Vampire and Forest of Doom via time travel, Bloodbones by being hired by the people of the village that the person that in the official book wants revenge comes from, Armies of Death by being hired to hire and lead A Mercenary Army rather then doing that with my winnings from Trial of Champions, Daggers of Darkness via changing the plot to help Khazan's new ruler retake his throne rather then being 1 of The Select and most others it Titan via being send their via magic
Any of those ideas sound pretty decent, to be honest.
I find that sticking to an idea all the way through and actually getting the project finished is the most difficult thing. I get so far and then new plot ideas pop into my head and I tend to scrap what I'm working on.
How big/complex/detailed are you going to be making your adventure?