Post by champskees on Oct 27, 2013 8:17:44 GMT
This Dead of Night solution is probably a bit different from other solutions out there, but I believe it is much more reliable and perhaps more statistically favourable when compared to other available paths. It can be finished with minimum stats quite easily. I think this book is fantastic; great variety of monsters & fights (I think the farmhouse attack is brilliant), multiple paths to victory, choice of ‘Talents’ and very fair gameplay. I think Bambra & Hand did a great job on this.
- Take 10 Gold Pieces.
- Take 3 Vials of Holy Water.
- Take Cross.
- Take Talents: Sense Demon, Banish Undead, Dark Veil.
- Follow the road.
- Ignore it & race onwards.
- Visit the priest in the hope he may know your parents’ whereabouts.
- Open your parents’ grave.
- You have the Banish Undead Talent & wish to use it.
- Add note: Turn to 150 if you travel along Weddonbridge road.
- Ride forward to meet the wagon.
- You do not have the Heal Talent.
- Go to Colton on the Marsh (-3 Gold Pieces, +4 Stamina).
- Sit down with the quiet hooded young man.
- Go up to your room.
- Get up & investigate the odd noises.
- Go over to your window & listen more closely.
- Prepare to ambush him in your room.
- Spare him (+1 Luck).
- Dismount & climb past it.
- Do not involve him and explore alone the eerie mill.
- You have the Banish Undead Talent & wish to use it.
- Go through the small wooden door (2 Damage).
- You have the Dark Veil Talent & wish to use it (+1 Evil).
- Fight Sk 5 St 6 Magrand.
- Take Potion of Destiny (+4 Luck when used).
- Take 5 Gold Pieces.
- Take the road to Stanford.
- Ignore it & look for a campsite before continuing on to Stanford.
- Go over to the man.
- Go with him (+4 Stamina).
- Fight 0-8 Sk 7 St 6 Skeletons (+1 to your Skill for duration of fight, one at a time).
- If any Skeletons are left:
o You have the Banish Undead Talent & wish to use it.
o Destroy D6 Skeletons.
o Fight 0-7 Sk 7 St 6 Skeletons together.
- You do not have the Heal Talent.
- Take 3 Food (+1 Luck).
- Take the northerly road towards Dunningham.
- You have the Sense Demon Talent & wish to use it.
- Look into the coach.
- Take 12 Gold Pieces.
- Search the bodies by the coach.
- Take Potion of Heroism (+2 Stamina, +2 Skill for duration of battle).
- Press on towards Dunningham.
- Attack her.
- Take Cloak.
- Clamber over the ruins.
- Distract them by throwing a handful of coins among them.
- Throw 12 Gold Pieces.
- 2D6 Bribe Test (you automatically pass).
- Try to bribe him (using the password would kind of be cheating here).
- Offer him 12 Gold Pieces.
- 2D6 Bribe Test (you automatically pass).
- Search the clothing.
- Take Orc Cloak & Helmet.
- Climb the ladder.
- You are disguised as an Orc.
- Take Lantern.
- Use the oil from the lantern to set it on fire.
- The tower is on fire. Go to the courthouse.
- Brush away the cobwebs and descend the steps.
- Tip the scales to the left.
- Restore Luck to Initial Value.
- Enter the hall.
- Go through the door with the sword (+4 Stamina).
- Tell him that you aid the forces of Evil.
- Show him the woman’s cloak from Dunningham (+1 Evil).
- Rub out the sigil with your hand & enter the tower.
- Carefully step over it into the chamber.
- Open the door with the clattering behind it.
- Stay & listen to the music in the hope it may provide you with a clue.
- Speak to Branner the priest.
- Take Branner’s Ring.
- Enter the silent room.
- Go through the west door.
- Open the north door.
- Go through the east door.
- Go through the north door.
- Climb the stairs.
- Attack the skeleton.
- Fight Sk 8 St 14 Horned Skeleton. Use Potion of Heroism here.
- Go through the mirror.
- Attempt to destroy the pyramid of bones.
- 2D6 Test Evil. Equal/lower = death (2 Evil = over 97% success rate).
- You have Branner’s Ring.
- You have saved the world of Titan and freed your parents.
Side calcs for farmhouse fight:
Spots:
Let Cross be at 1. (All die)
Let Hero be at 2. (You fight @ +1 Skill)
Let Gertrude be at 3. (2 Die)
Let Tom be at 4. (1 Die)
Let Kate be at 5. (1 Die)
Let Empty be at 6.
Roll 8 D6.
1/6 = 16.6% per spot.
On average, 4 Skels die automatically from distribution.
Hero kills 1 from distribution at +1 Skill.
3 remain; -D6 from Talent.
16.6% chance of fighting 2 remaining skeletons together.
16.6% chance of fighting 1 remaining skeleton.
67% chance of no encounter.
- Take 10 Gold Pieces.
- Take 3 Vials of Holy Water.
- Take Cross.
- Take Talents: Sense Demon, Banish Undead, Dark Veil.
- Follow the road.
- Ignore it & race onwards.
- Visit the priest in the hope he may know your parents’ whereabouts.
- Open your parents’ grave.
- You have the Banish Undead Talent & wish to use it.
- Add note: Turn to 150 if you travel along Weddonbridge road.
- Ride forward to meet the wagon.
- You do not have the Heal Talent.
- Go to Colton on the Marsh (-3 Gold Pieces, +4 Stamina).
- Sit down with the quiet hooded young man.
- Go up to your room.
- Get up & investigate the odd noises.
- Go over to your window & listen more closely.
- Prepare to ambush him in your room.
- Spare him (+1 Luck).
- Dismount & climb past it.
- Do not involve him and explore alone the eerie mill.
- You have the Banish Undead Talent & wish to use it.
- Go through the small wooden door (2 Damage).
- You have the Dark Veil Talent & wish to use it (+1 Evil).
- Fight Sk 5 St 6 Magrand.
- Take Potion of Destiny (+4 Luck when used).
- Take 5 Gold Pieces.
- Take the road to Stanford.
- Ignore it & look for a campsite before continuing on to Stanford.
- Go over to the man.
- Go with him (+4 Stamina).
- Fight 0-8 Sk 7 St 6 Skeletons (+1 to your Skill for duration of fight, one at a time).
- If any Skeletons are left:
o You have the Banish Undead Talent & wish to use it.
o Destroy D6 Skeletons.
o Fight 0-7 Sk 7 St 6 Skeletons together.
- You do not have the Heal Talent.
- Take 3 Food (+1 Luck).
- Take the northerly road towards Dunningham.
- You have the Sense Demon Talent & wish to use it.
- Look into the coach.
- Take 12 Gold Pieces.
- Search the bodies by the coach.
- Take Potion of Heroism (+2 Stamina, +2 Skill for duration of battle).
- Press on towards Dunningham.
- Attack her.
- Take Cloak.
- Clamber over the ruins.
- Distract them by throwing a handful of coins among them.
- Throw 12 Gold Pieces.
- 2D6 Bribe Test (you automatically pass).
- Try to bribe him (using the password would kind of be cheating here).
- Offer him 12 Gold Pieces.
- 2D6 Bribe Test (you automatically pass).
- Search the clothing.
- Take Orc Cloak & Helmet.
- Climb the ladder.
- You are disguised as an Orc.
- Take Lantern.
- Use the oil from the lantern to set it on fire.
- The tower is on fire. Go to the courthouse.
- Brush away the cobwebs and descend the steps.
- Tip the scales to the left.
- Restore Luck to Initial Value.
- Enter the hall.
- Go through the door with the sword (+4 Stamina).
- Tell him that you aid the forces of Evil.
- Show him the woman’s cloak from Dunningham (+1 Evil).
- Rub out the sigil with your hand & enter the tower.
- Carefully step over it into the chamber.
- Open the door with the clattering behind it.
- Stay & listen to the music in the hope it may provide you with a clue.
- Speak to Branner the priest.
- Take Branner’s Ring.
- Enter the silent room.
- Go through the west door.
- Open the north door.
- Go through the east door.
- Go through the north door.
- Climb the stairs.
- Attack the skeleton.
- Fight Sk 8 St 14 Horned Skeleton. Use Potion of Heroism here.
- Go through the mirror.
- Attempt to destroy the pyramid of bones.
- 2D6 Test Evil. Equal/lower = death (2 Evil = over 97% success rate).
- You have Branner’s Ring.
- You have saved the world of Titan and freed your parents.
Side calcs for farmhouse fight:
Spots:
Let Cross be at 1. (All die)
Let Hero be at 2. (You fight @ +1 Skill)
Let Gertrude be at 3. (2 Die)
Let Tom be at 4. (1 Die)
Let Kate be at 5. (1 Die)
Let Empty be at 6.
Roll 8 D6.
1/6 = 16.6% per spot.
On average, 4 Skels die automatically from distribution.
Hero kills 1 from distribution at +1 Skill.
3 remain; -D6 from Talent.
16.6% chance of fighting 2 remaining skeletons together.
16.6% chance of fighting 1 remaining skeleton.
67% chance of no encounter.