Post by hynreck on Dec 5, 2013 20:18:56 GMT
This review was salvaged from our friendly Mudworm, as usual the many thanks deserved. Going quickly through it, it seems to be missing bits and pieces, but perhaps it is just my memory who's missing chunks. Let's see.
Well, I finished this new book a few days ago, quicker than I expected and nearly disappointed by the experience. Why? Because I missed everything in that book! And even though I did win (sort of) it's a bummer reaching the ending with only a 30-40% completion rate.
Off the top of my head: I never learned anything about the alphabet, never knew about the white cubes, didn't get any of the special items… In a normal playthrough, no doubt the fact that I missed loads of stuff would have doomed me, as it just gets incredibly harder if you don't have naught to show for, but since I cheat at battles, and Luke Sharp loves to give the player options, I ended up finishing the book in one sitting anyway, just like his last two books, only this time it felt even more severe, as if I sleepwalked my way through.
I kept expecting Mr. Sharp to put a final stop to my adventuring due to my severe lack of knowledge/appropriate items, but he never did. He basically let my cheating ass win. Of course, it's my own damn fault and I don't blame him for wanting to give us a fair game. But it led to a somewhat unsatisfying adventure, surprisingly enough... but let's take it from the top (this is nearly the end of this review, how can I dare say that?).
David Gallagher is the illustrator for both the cover and inside illos here, and while that cover is great, showing real talent, inside illos are a mixed bag. I've got to admit that the idea of hiding the cubes inside the illos is well done and interesting, though (not that I ever was aware of their significance before being done with the book... sigh).
It will be fun to go back to this one whenever I decide to play fair, next century (should have played fair from the start. Now that I'm considering playing Lone Wolf, Way of the Tiger, Golden Dragon and what else fair... maybe not Demonspawn, though, I'll see, I feel a bit guilty towards FF). Same thing for Daggers. Storywise, I'd still give Daggers the edge (daggers, edge, can't go wrong with this one, it's even pitted against Fangs you know, why's a clever brain like mine going to waste in a drone job I'll never know, perhaps that's the problem, but I digress), so far, for a pleasant ride. I thought FoF had too many Jack-in-the-box moments that feeled absurd and too many hidden riddles for the right balance. But I might change my mind on this in the future.
Some last nitpicking: It's a beautiful map on the inside cover (mine's in colour and the book, a used one, is in pretty good shape which is nice), but it's also quite a useless map. There might be occasions where it's needed, but I haven't met one. Last thing: I thought it weird how some character (it might be Astragal, my memory is hazy), says that Zamarra is a small city of sort. For crying out loud, it's got 14 massive walls the enemy army needs to go through!! If that's the case, what's a big city like??? (lol didn't remember that one, that is weird, anybody knows more about this?)
Well, I think that's it. Like I said it feels light, probably missing a bit to it but not sure. In any case, I've added enough insane ramblings to bring it to an apparently respectable size. Please, do not point to me my failings, as I'm already painfully aware of them. Thank you!