As for me, up until now, the hardest would all be Steve Jackson related.
Creature of Havoc: Have only tried it once, but got me stump to the point I needed to back down in shame. I was young... Appointment with F.E.A.R.: Currently "playing" through it, the complexity is mind-boggling. House of Hell: Such a narrow path to victory... The Crown of Kings: A huge ordeal. The Seven Serpents: If you go for all the snakes... Kharé: Just to get through that North Gate.
Post by thealmightymudworm on Mar 16, 2014 17:34:49 GMT
I love the books that are difficult because the true path is difficult to find, rather than the ones that are difficult because they require unlikely dice rolls.
For the first category, I'd say Siege Of Sardath, The Crimson Tide, House Of Hell, Creature Of Havoc are definitely the top four. Perhaps Black Vein Prophecy or Bloodbones might complete that list.
For the latter category, Crypt Of The Sorcerer, Chasms Of Malice, Spellbreaker and Masks Of Mayhem would certainly be right up at the top, possibly alongside another Livingstone book (but not Forest Of Doom).
Thanks guys. Looking forward on reading those challenging books. Plus one day I'll even find the time of playing them legit, so I will discover new levels of pain.
Interesting bit about how some books can be very hard the first few playthroughs but easy once the pattern is learned. Wonder if there are some books that are so confusing that even after many tries you can't memorize the right path. Right now for me that would be F.E.A.R. I can recognize the markers, but inbetween the choices are so vast it can get confusing real fast.
Magehunter and Sky Lord are the most difficult reads for me.
Oddly, I managed to reach 400 in Sky Lord on my first readthrough (though I wasn't playing properly with dice and everything.)
Magehunter took me a couple of attempts, but once you find the True Path, it's actually fairly simple. Which makes my soon-to-be-posted death in that book rather embarrassing. Although, admittedly, I failed what I believe is the only critical dice roll in the book quite early on.
I like Magehunter *a lot*. There's a lot of dead ends in it, and the way to success, whilst simple, is not at all obvious - indeed, the obvious courses of action will likely get you killed!
Wonder if there are some books that are so confusing that even after many tries you can't memorize the right path.
There's loads I've beaten before that I can never remember the correct route through (the first half of Creature of Havoc for instance) I can also never remember which way to turn in one of the junctions in Citadel of Chaos and I've played that a billion times.
Hardest in terms of dice-rolls: Crypt of the Sorceror, Spellbreaker, Knights of Doom, Trial of Champions, Curse of the Mummy, Masks of Mayhem, Bloodbones, Magehunter, The Crimson Tide, Chasms of Malice.
Hardest in terms of finding the true path: House of Hell, Seas of Blood, Trial of Champions, Creature of Havoc, Slaves of the Abyss, Black Vein Prophecy, The Crimson Tide, Siege of Sardath, Spellbreaker.
Yikes all those books you guys mentioned are starting to look frightening... lol! Especially those that are always hard to get a grasp of. I'm the kind that gets stuck in the Maze of Zagor, you know... So, looking forward to being humiliated!
I mean, no-one has mentioned F.E.A.R. yet and I'm struggling. I guess with 10 more tries the answer will get clear for me!
Are you aware that the solution is different for each power, with different villains holding the clues depending on what ability you have? Combining clues from multiple attempts will just lead to confusion unless you use the same power every time.
As for the main topic of the thread... Dice difficulty: Masks, Crypt, Chasms, Prophecy, Spellbreaker True path difficulty: House, Creature, Siege, early Luke Sharp, late Keith Martin Lose interest difficulty: Legend of Zagor
Post by thealmightymudworm on Mar 16, 2014 17:52:10 GMT
I'm not too fond of Creature of Havoc, Warlock of Firetop Mountain and any of the sci-fi books. The hardest one I've read was House of Hell. I'd say Citadel of Chaos because of the ganjees but I suppose it's not that difficult if you find the right stuff.
The more beautiful and pure FF is – the more satisfying it is to corrupt it.
Post by deadshadowrunner on Mar 17, 2014 4:09:55 GMT
How come no one has said Island of the Undead?It's hard.
Others I have never won(excluding gameplay)include Seas of Blood,Appointment with FEAR and Siege of Sardath.
1 You are in a dark corridor. You can go forwards (go to 2) or backwards (go to 3). 2 You walk forwards. After a while, you pause. Go to 1. 3 You turn around and walk forwards. After a while, you rest. When you finish resting, go to 1. 400 Eh? How did you get to this section? No matter, for the Deadshadowrunner has found you. The last things you see are a pair of sly eyes and a grinning mouth with sharp teeth floating in the darkness.