Post by thealmightymudworm on Oct 6, 2013 18:18:04 GMT
Posts from TUFFF:doigy: I've been having a rake in my attic and came across my set of these novels/gamebooks. Think I'll give them another go soon! As I recall they were quite clever in that you needed to have read (and memorised) a lot of the key facts and events in the preceding novel to successfully complete the quest.
Post by thealmightymudworm on Oct 6, 2013 18:20:17 GMT
kieran: The Forbidden Gate was my introduction to gamebooks. I bought the book thinking it was just a Knightmare novel (I was a big Knightmare fan at the time) and was amazed by these strange numbered sections at the back. Played it to death (totally ignoring the novella at the start) and then my dad told me he'd seen similar books before and pointed out the FF range in the local bookshop. I promptly bought Forest of Doom and the rest is history.
I also have Can You Beat the Challenge, which has a pretty good novella, but the gamebook is kinda rubbish. I read Dragon's Lair which was a decent gamebook. I have Lord Fear's Domain, but that's a puzzle book as opposed to a gamebook.
Post by thealmightymudworm on Oct 6, 2013 18:22:20 GMT
sylas: As the 'gameshow' was focussed on communication and knowledge of riddles and mostly walking in the wrong direction, I saw little point in the books or boardgame. I mean, that takes away the 'uncertainty of where you're walking' straight out, doesn't it? Were the books or games even remotely similar in playing style to the show or did they merely share the same characters?
Post by thealmightymudworm on Oct 6, 2013 18:22:55 GMT
kieran: Mostly just the same characters, objects and such. The board game had the 3 levels, like the show did and you could travel between rooms via portals. For the gamebooks, the game system was also kinda similar with health being measured as green, amber, red, dead, with food being necessary to replenish it. The first gamebook (and possibly some of the other early ones) played kinda like the show, with the hero going through portals from room to room down through all 3 levels. Later books were more like traditional gamebooks, only with Knightmare characters.
Post by thealmightymudworm on Oct 6, 2013 18:24:10 GMT
craze_b0i: In the boardgame you play a Dungeoneer. But yes you can see. It ties in with the show in the sense that you have many of the same rooms and creature-encounters. Its actually a really fun game, similar to Talisman in a way except aimed at a younger audience.
Post by thealmightymudworm on Oct 7, 2013 1:15:55 GMT
I do remember these. I had at least two: The Labyrinths of Fear (which apparently wasn't the first - I thought it was) and the Fortress of Assassins.
In one you ended up swapping spell-riddles with Elvish Lord Arawn in a sort of pretentious rap-battle; in the other you were supposed to fetch some irrelevant crystal key, though you ended up having to weigh this against the life of Pickle the annoying pixie-thing. ("Sod the key, just kill him!" was apparently the wrong answer.)
The novellas beforehand had quite downbeat endings. In the first one: after Treguard defeated Arawn, the victorious party had to be warned that one of their number was technically dead - held up by magic only - and could never return home. In the second one: Treguard realises that his quest to find Richard the Lionheart's child has ended in her death. (It could have been a lot worse if a greedy, pisshead dwarf hadn't puked up a torrent of molten lava at a useful moment. Can't remember if there was any explanation as to how Elshander got away with drinking lava in the first place.) Yet at no point in either story did Treguard get round to saying "Oooh... NASTY", which seemed a bit of a shame.
Anyway, I remember quite enjoying the books. The gameplay wasn't very extensive but there were a couple of decent riddles here and there.
(Off topic: did everyone catch the recent Knightmare Special they put up on YouTube a couple of months ago?)
No. I'd missed this completely.
Quite fun, even if the intro and some of the team were a bit annoying. I was going mad for half of it trying to work out who the actress is who plays Daisy (it's Peep Show's Isy Suttie).
Treguard looked in better form than I was expecting. Maybe he was younger than I remembered when he started. If not: sod botox, Refresh spells really work.
It made me read this - about how they made the show. Some of it was quite funny, especially about bored teams killing their dungeoneer on purpose because they were so bored with the long filming times.
"We had a dungeoneer who tried to make friends with a goblin; it didn't work out."
I don't really get it. So do you play the Dungeoneer except you can see?
IIRC, it was dismissed pretty quickly in one of the books with something like:
"He lowers the Helm of Justice down over your eyes - but to your amazement you find that you can still see. 'Who says justice is blind?' asks Treguard, with a booming laugh."
Given that there was no convincing excuse given on the show as to why it was necessary for them to wear a chin-length helmet with no eye-slits to go with their T-shirt and jeans, that seems fair enough.