|
Post by andrewwright on Nov 25, 2019 6:42:58 GMT
Murg strikes back:
Rolls a 8 + 9 = AS 17.
"By Almor's hairy arse!"
|
|
|
Post by champskees on Nov 26, 2019 7:10:21 GMT
== Round Eleven ==
The Spider-King slams into Murg, who loses another 2 stamina. Redric tries an attack from behind, but the Spider-King brushes his sword away like it's a stick, and then bites deeply into Redric's shoulder, inflicting 4 stamina damage!
== Round Twelve ==
Spider-King Skill 10 Stamina 4 Attacks 2
Spider-King attacks Murg and Redric. Attack Strength 13...
|
|
kieran
Baron
Posts: 2,564
Favourite Gamebook Series: Fighting Fantasy
|
Post by kieran on Nov 26, 2019 10:01:00 GMT
Round 12: -4 (lose 1 Stamina)
|
|
|
Post by thealmightymudworm on Nov 26, 2019 13:18:09 GMT
Round 12: (11) –> -1 (oh FFS!) Lose 1 STAMINA point
|
|
|
Post by deadshadowrunner on Nov 26, 2019 15:25:02 GMT
Round 12: -7 (-1 St)
|
|
|
Post by daredevil123 on Nov 26, 2019 18:41:54 GMT
Redric readies himself to strike. It's now or never... (Roll of 4 + Skill 9 = AS 13.)
You CANNOT be serious...
|
|
|
Post by a moderator on Nov 27, 2019 0:54:28 GMT
Round 12: -1, lose 1 St.
Stupid dices, we hateses them.
|
|
|
Post by thealmightymudworm on Nov 27, 2019 5:13:01 GMT
"Happy to take the strain if your sword's got rusty, nobleman – just cut me down from this scrambled hammock! Feels like I've been trussed up for weeks."
|
|
|
Post by schlendrian on Nov 27, 2019 5:48:01 GMT
-11
|
|
|
Post by Andrew Wright on Nov 28, 2019 13:23:50 GMT
Murg attacks again!
Roll 7 + 9 = 16 Hit?
If so, Test for Luck: roll 6. Lucky!
|
|
|
Post by champskees on Nov 29, 2019 4:28:31 GMT
== Round Twelve ==
The web is proving to be deadlier than the heroes could have ever imagined, sapping their life force moment by moment. Talbion, Jack, Throma and Prex lose 1 stamina. The Spider-King makes a desperate lunge at Redric, who parries the blow, but at that moment the monster catches Murg in his periphery, leaping towards him. He sees a flash of silver before Murg's axe drives deep into his ugly, arachnoid head, delivering a critical hit, inflicting 4 stamina damage! The King's giant body spasms uncontrollably, and then it rolls on its back, legs curled up. The Spider-King is defeated.
== End of Combat ==
*Note: those still trapped in the web are still trapped! You can roll as many rounds as you want, or one at a time if you want help. Freed characters can attempt to Test Skill to help a character out of the webbing though.
|
|
kieran
Baron
Posts: 2,564
Favourite Gamebook Series: Fighting Fantasy
|
Post by kieran on Nov 29, 2019 9:51:21 GMT
Talbion's muffled voice can just about be heard through the strands of webbing
"Nice going but, um, any help here would be hot!"
Round 13: 6
|
|
|
Post by thealmightymudworm on Nov 29, 2019 14:16:36 GMT
Round 13: (10) –> 9
|
|
|
Post by daredevil123 on Nov 29, 2019 19:17:49 GMT
Redric stares at the Spider-King's corpse and mutters sadly, "Not one hit! Not one!" Then, turning to his comrades, he says, "I shall soon free you. But first let me recover my strength, lest I should be caught in the web again." With that, he sits down to eat his last portion of Provisions.
(If Redric is also allowed to assist someone this round, he tries to free Throma and rolls 11, making him unsuccessful.)
|
|
|
Post by schlendrian on Nov 29, 2019 20:08:10 GMT
-4
"I'd hug you, Murg, if only I could get out of this mess!"
|
|
|
Post by a moderator on Nov 30, 2019 0:54:29 GMT
Round 13: 9 14: 2
I'll see what happens assistance-wise before rolling any more.
|
|
|
Post by deadshadowrunner on Nov 30, 2019 3:53:27 GMT
Is it possible to just wait here until help arrives? If so I'll just get comfortable for the time being.
|
|
|
Post by andrewwright on Nov 30, 2019 6:35:42 GMT
Murg: "BY GURRANG'S VICIOUS CLAWS, VICTORY AGAINST THE CURSED SPIDER KING!"
I will try and help people out of the web, starting with those who are the most wounded (who can then help other people out of the web).
Skill checks: Roll 1: 5 Skillful! Roll 2: 5 Skillful!
Then I will search the room, starting with the Spider King's throne. Skill check: 3 Skillful!
|
|
|
Post by champskees on Dec 1, 2019 2:38:13 GMT
As round count still has an impact on the trapped adventurers, i'll keep it going. == Round Thirteen == Redric eats one of his provisions, restoring 4 stamina. Murg frees Prex from the web. The rest of the characters are still trapped. == Round Fourteen == Redric attempts to free one of his friends, but stumbles. He needs to successfully Test his Luck to avoid becoming trapped once again in the webbing! Murg is able to free Talbion from the web. There are a couple of adventurers that are still trapped in the web and need to roll for this round. Prex may take a retroactive action for this round too if desired. == Round Fifteen == Murg searches the throne and finds a small, well-crafted box hidden underneath. Opening it, he finds 18 Gold Pieces and a note. The note reads (for Murg): The Treasure Room door can only be opened with a spell, a spell which is guarded by a Hellhound. Talbion is free to act this round, as is Prex and possibly Redric. The remaining adventurers will need to roll the dice to escape the webbing as usual.
|
|
|
Post by deadshadowrunner on Dec 1, 2019 5:12:49 GMT
"Thanks, Murg". I brush off some webs still clinging on to me.
Round 14: I chow down on some provisions. Provisions -1, St +4
Round 15: Attempt to free the lowest St adventurer. Rolled 8, successful
|
|
|
Post by thealmightymudworm on Dec 1, 2019 6:09:13 GMT
Round 14: (7) –> 2 Round 15: (10) –> 12 !!!
*Suddenly the base of some webbing gives way and a head thumps against the ground. Like a giant insect emerging from a cocoon - except uglier - Jack sloughs off his sticky prison and crawls out. He glances ruefully over to the box of gold but makes no motion or comment towards it, merely kicking peevishly at the spider-king's remains.*
Jack's next move will be to eat his remaining provision if there's time.
|
|
|
Post by daredevil123 on Dec 1, 2019 10:00:26 GMT
Round 14: Redric manages to regain his footing (rolled 6, making him Lucky). Round 15: He makes another attempt to free Throma (rolled 11, making him unsuccessful again).
|
|
|
Post by a moderator on Dec 1, 2019 12:15:19 GMT
Round 15: 8 Round 16: 1
Sigh.
|
|
kieran
Baron
Posts: 2,564
Favourite Gamebook Series: Fighting Fantasy
|
Post by kieran on Dec 1, 2019 12:23:24 GMT
"Phew, thanks Murg!"
Round 15: Talbion tries to help Throma (7) - success!
|
|
|
Post by a moderator on Dec 1, 2019 16:58:57 GMT
"Thank you."
*Walks over to the Spider King's corpse and stamps hard on its head*
|
|
|
Post by schlendrian on Dec 1, 2019 21:52:48 GMT
Round 14: -11 Round 15: -2
|
|
|
Post by deadshadowrunner on Dec 2, 2019 1:44:09 GMT
"No need to keep wallowing in the web, Civil. I've already freed you."
|
|
|
Post by andrewwright on Dec 2, 2019 5:26:25 GMT
If people are still trapped I will free them. Rolls: 6. Skillful.
Otherwise I will wave the note about: "Seems to be about the treasure room; we've already looted that!"
I will split the 18gp 7 ways so everyone gets 2gp, and and I will keep the remaining 4gp for bribery and expenses.
|
|
|
Post by andrewwright on Dec 2, 2019 5:28:22 GMT
"By the way, I suggest we head back to the surface. We all looked a bit sorry for ourselves..."
|
|
kieran
Baron
Posts: 2,564
Favourite Gamebook Series: Fighting Fantasy
|
Post by kieran on Dec 2, 2019 8:44:29 GMT
"Good idea, I think I've had my fill of this place."
|
|