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Post by a moderator on Dec 2, 2019 18:53:31 GMT
"Yes, unless anyone wants to drop in on the Ogre the Calacorm mentioned."
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Post by thealmightymudworm on Dec 2, 2019 20:49:03 GMT
"What's that? A landlubber's sea-ogre? Nay – let us seek out no more ways to run ourselves aground. Above decks it is!"
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Post by champskees on Dec 3, 2019 3:07:29 GMT
Well, it appears that everyone is now free of the webbing, correct? Prex and Jack eat a portion of provisions, both restoring 4 stamina each. It appears everyone is keen to return to the surface at this point, before we move on though I would like to confirm everyone's possessions and gold. This will require some negotiation as I believe the treasure from the previous room was not distributed due to a lack of agreement. There has been other amounts of gold/treasure that has been collected which needs to be added for some of you too. I have done with the 18gp as Murg suggested, 2gp per adventurer plus the remaining 4 for Murg, please review the spreadsheet here: The Wishing Well Character SheetsOnce I have all adventurers items/gold accounted for, then I will continue the adventure.
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Post by daredevil123 on Dec 3, 2019 18:58:18 GMT
Redric was unsuccessful in his second attempt to free Throma - does that mean he needs to make another Luck Test to avoid being caught in the web again? The spreadsheet is correct regarding his stats and equipment.
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Post by thealmightymudworm on Dec 3, 2019 20:38:06 GMT
*Accepts 2gp quite cheerfully, staring in bafflement at Redric's apparent willingness to accept no more than those who didn't make it out of the webbing.* Jack will not easily be persuaded to discuss how much gold he has, so this is for the GM only (though I understand it's going on the spreadsheet). If I've got this right, Jack's total is now 17gp. That's 2 from the mummy, 1 from the ghost's room, 5 from the Calacorm and 7 from the treasure room, plus the 2gp Murg has just handed over.
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Post by champskees on Dec 3, 2019 21:25:44 GMT
Redric was unsuccessful in his second attempt to free Throma - does that mean he needs to make another Luck Test to avoid being caught in the web again? The spreadsheet is correct regarding his stats and equipment. Yes it does. I wasn't going to bring it up as the web situation was getting a bit tedious. If you wouldn't mind testing luck while we are working out gold tallies that would be nice! Will need someone to pull you out if trapped.
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Post by daredevil123 on Dec 3, 2019 21:39:53 GMT
Redric again manages to avoid becoming ensnared. (Rolled 5 - Lucky. This means Redric currently has a LUCK score of 6.)
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Post by a moderator on Dec 4, 2019 17:51:04 GMT
I also have 2GP from the Mummy's tomb. And 8GP from the Hellhound's victim, in which nobody else seemed to take any interest. As regards the treasure from the magically locked room, I've taken a gem and either 3 or 7 GP, depending on whether we chose Talbion or Jack's suggested division of the spoils.
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Post by champskees on Dec 5, 2019 23:20:34 GMT
Thankyou for the update on equipment/gold. Still not sure about how much gold Talbion, Prex and Civil have, nor am I sure of your items, but if you are able to let me know before the end of the adventure that would be great!
Moving on...
After defeating the Spider-King, its minions and looting his treasure hoard, the party decide it is time to leave. They travel the way they came; through the Nandibear's cave, the Calacorm's quarters, the prison room with the five skeletons still hanging there, and finally into the first room they entered, where they encountered Thrushbeard the Dwarf.
But Thrushbeard is no longer here. A bloody trail can be seen that starts in the centre of the room and disappears under the door to the east. Several birds are lying dead on the ground; one has been splattered into a bloody, feathery mess.
Standing at the other end of the room, barring the exit, is a small group of foes. A snarling Goblin wielding a spiked wooden club, stained with blood, a smaller Gremlin chewing on the bird that he has skewered on his stiletto knife, and a large Troll, holding a leash that is attached to a Giant Rat! In centre of this group, a tall, two-headed reptilian creature steps forward and addresses the adventurers. You notice the small puncture marks all over his face and that his right eye is now swollen shut.
'Hsss....you look much worssse for wear sinccce I lasst saw you, heh heh. We know you've ssstolen from the master. Give uss a share of the treasure and we'll let you pass. 10 Gold Pieces!' He extends his right hand, waiting for payment. 'Oh, and if you even think of getting that little mouse out again,' hisses the Calacorm, 'I'll let Gnasher here eat it!' One look at the Giant Rat's huge teeth is enough to work out who Gnasher is.
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Post by a moderator on Dec 5, 2019 23:49:09 GMT
"The only share of the treasure you're getting is this!" *Throws knife at the Calacorm* (6)
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Post by thealmightymudworm on Dec 6, 2019 0:51:25 GMT
"May the gods be praised! I thought we were going to talk to Thrushbeard again..." *Lowered voice* "I ain't passing gold to greenskins and rodents – e'en if I trusted they'd let us pass. They want our guard down, then there'll be more blood on the ground. Did ye's catch that once the rat and perhap the bird-eater's belly-up we could use the mouse again if needs be?'" EDIT *Jack muttered this all jolly fast – some of it whilst the knife was flying through the air. He will try to engage the goblin if there's a choice.*
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Post by deadshadowrunner on Dec 6, 2019 3:14:21 GMT
I've got a Nut, a Silver Necklace, a supposedly worthless Iron Pendant, and 16 gold in total.
Now's as good a time as any to use that Iron Pendant I suppose.
"Would you care for this beautiful, rare Platinum Pendant instead, oh mighty warrior?" However, after seeing the knife throw from Throma, I sigh and hurl the pendant at the Goblin instead. (7)
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kieran
Baron
Posts: 2,564
Favourite Gamebook Series: Fighting Fantasy
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Post by kieran on Dec 6, 2019 19:57:59 GMT
(I think you have all my stuff recorded. Though I'm keen for a more even division of treasure once we get out of here)
"We showed the Calacorm mercy before and this is how he repays us? Lizard folk are cold blooded til the end" Talbion attacks the goblin. Rolls 17 for Attack Strength.
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Post by thealmightymudworm on Dec 6, 2019 23:44:57 GMT
That goblin is really getting it. (3) + SKILL 8 –> AS 11 (though not particularly effectively from Jack this round).
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Post by champskees on Dec 7, 2019 5:20:02 GMT
Throma's dagger lodges itself in between two of the lizard's scaly shoulder plates, and he cries in pain, losing 2 stamina. Prex throws his iron pendant straight at the goblin, hitting him on the side of the head. It doesn't appear to have hurt the goblin, but you do hear a nasal 'Oi!' from the little monster. After the party's initial fusillade, it is clear that there is only one way this will end. The heroes make one final charge toward the Calacorm and his allies; once they defeat these adversaries, the path to the well's entrance will be wide open.
Skill 5 Stamina 3 Attacks 1 Goblin Skill 6 Stamina 4 Attacks 1 Gremlin Skill 8 Stamina 7 Attacks 3 Troll Skill 5 Stamina 4 Attacks 1 Giant Rat Skill 9 Stamina 4 Attacks 2 Calacorm
== Round One ==
Goblin attacks Talbion. Attack Strength 14. Gremlin attacks Jack. Attack Strength 14. Giant Rat attacks Redric. Attack Strength 11. Troll attacks Murg, Throma and Redric. Attack Strength 15. Calacorm attacks Civil and Talbion. Attack Strength 15.
*Oh and I have no idea what items/gold Talbion and Civil possess!
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Post by schlendrian on Dec 7, 2019 9:07:18 GMT
*Oh and I have no idea what items/gold Talbion and Civil possess! That's no wonder, because I don't own anything. I do have 16 gold.
Before I punch something, I'm not quite clear - if I attack, say, the rat and at the same time the calacorm attacks me, it still needs to roll higher than my AS, correct?
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Post by daredevil123 on Dec 7, 2019 11:35:59 GMT
Redric strikes viciously at the Rat. (Roll of 10 + Skill 9 = AS 19.) He also attempts to fend off the Troll (Roll of 2 + Skill 9 = AS 11.)
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Post by deadshadowrunner on Dec 7, 2019 11:38:27 GMT
Sizing up the situation, with no attacks being aimed at me, I decide to go for the Calacorm as the most dangerous enemy in addition being the leader.
Sk 9, Rolled 12, AS 21.
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Post by a moderator on Dec 7, 2019 11:51:32 GMT
Fight the Troll.
Sk 10 + bonus 2 + roll 6 = 18
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kieran
Baron
Posts: 2,564
Favourite Gamebook Series: Fighting Fantasy
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Post by kieran on Dec 7, 2019 14:06:38 GMT
*Oh and I have no idea what items/gold Talbion and Civil possess! I only have my weapon and the 2gp from the Spider King's room.
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Post by champskees on Dec 7, 2019 21:29:32 GMT
*Oh and I have no idea what items/gold Talbion and Civil possess! That's no wonder, because I don't own anything. I do have 16 gold.
Before I punch something, I'm not quite clear - if I attack, say, the rat and at the same time the calacorm attacks me, it still needs to roll higher than my AS, correct?
Yes, every character/enemy needs only roll once each attack round. Redric has given me 2 rolls but I only count the first one. That attack strength will be used against all opponents in that round. Usually the monsters that a character attacks will attack them in the following round, fyi.
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Post by daredevil123 on Dec 7, 2019 21:46:49 GMT
That's no wonder, because I don't own anything. I do have 16 gold.
Before I punch something, I'm not quite clear - if I attack, say, the rat and at the same time the calacorm attacks me, it still needs to roll higher than my AS, correct?
Yes, every character/enemy needs only roll once each attack round. Redric has given me 2 rolls but I only count the first one. That attack strength will be used against all opponents in that round. Usually the monsters that a character attacks will attack them in the following round, fyi. Oh, thank God!
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Post by schlendrian on Dec 7, 2019 22:13:36 GMT
Civil joins Prex in fighting the Calacorm. AS 13
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Post by andrewwright on Dec 10, 2019 12:47:40 GMT
Murg swears "By Gurrang's hairy arse!" and swings his axe once more at the Troll.
Rolls 7 plus 9 = 16
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Post by champskees on Dec 11, 2019 4:08:29 GMT
The war cries of the combatants echo through the chamber as battle commences. Talbion is first to strike, piercing the goblin's leather hide and almost skewering him, inflicting 2 stamina damage. Jack attempts the coup de grace, but is instead stabbed in the side by the Gremlin's attack, losing 2 stamina. The Giant Rat is no match for Redric's swordplay, and it takes 2 stamina damage from a nasty swipe to its head. The Calacorm focuses his attack on Civil injuring him and inflicting 2 stamina damage. However, this allows Prex to sneak behind the Calacorm, and even with its two heads it is not able to spot the attack before it is too late, losing 2 stamina. Throma slashes out at the Troll, inflicting 2 stamina damage, followed by a brutal upwards chop from Murg, inflicting another 2 stamina damage.
Skill 5 Stamina 1 Attacks 1 Goblin
Skill 6 Stamina 4 Attacks 1 Gremlin
Skill 8 Stamina 3 Attacks 3 Troll
Skill 5 Stamina 2 Attacks 1 Giant Rat
Skill 9 Stamina 2 Attacks 2 Calacorm
== Round Two ==
Goblin attacks Talbion. Attack Strength 12. Gremlin attacks Jack. Attack Strength 14. Troll attacks Throma, Murg and Prex. Attack Strength 14. Giant Rat attacks Redric. Attack Strength 11. Calacorm attacks Prex and Civil. Attack Strength 14.
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Post by deadshadowrunner on Dec 11, 2019 4:56:19 GMT
Time to finish the job against the Calacorm.
Skill 9, Rolled 8, AS 17
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Post by thealmightymudworm on Dec 11, 2019 5:22:44 GMT
"Ye catfish-headed weevil!"
Jack swings back more dexterously at the attacking gremlin. Roll (9) + SKILL 8 -> AS 17
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kieran
Baron
Posts: 2,564
Favourite Gamebook Series: Fighting Fantasy
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Post by kieran on Dec 11, 2019 11:55:41 GMT
Sensing weakness, Talbion jabs his spear at the goblin's eyes in the hopes of a killing blow.
Attack Strength: 19 (that should do it!)
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Post by schlendrian on Dec 11, 2019 16:28:30 GMT
While trying to parry the calacorms attacks, Civil swings his club at the gremlin. AS 15
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Post by daredevil123 on Dec 11, 2019 17:04:38 GMT
"Gnash on this!" Redric hacks at the Rat. (Roll of 4 + Skill 9 = AS 13.)
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