If you were to present an ff book as the most representative of the series as a whole, which would it be?
This is what I'm thinking:
Creature of havoc: probably the best designed gamebook, but not typical of most ff's Deathtrap dungeon: a superb dungeon City of thieves: superb illustrations, also a cracking story Caverns of the snow witch/crypt of the sorcerer/return to firetop mountain: I'm lumping all these together as they are all ridiculously hard but do show more of allansia Warlock of firetop mountain: where lots of us began, does it stand the test of time?
Maybe a random one? Maybe just one where you have leather armour, a lantern, a sword and a backpack (haversack, rucksack) with some cheese and ham sandwiches and cake?
I would add, Island of the Lizard KIng, Temple Of Terror, Trial of Champions, Masks of Mayhem, then most of the others had some unique gimmick or suchlike until Deathmoor stuck out like a sair thumb at the end of the range.
Post by deadshadowrunner on Oct 12, 2019 6:32:52 GMT
FF to me is not just the usual fantasy gamebook series but a large mix of genres and styles that other gamebook series don't come close to (ok, it's pretty much just fantasy and sci-fi, but still, many distinct and different styles from various authors). As such I don't think there can truly be a definitive or typical FF book, the books listed so far are mainly representative of Livingstone's style of worldbuilding. And while Livingstone can certainly be considered as the author that most represents FF, if I had to choose one book, I would go with Spectral Stalkers as it demonstrates the variety that FF possesses.
1 You are in a dark corridor. You can go forwards (go to 2) or backwards (go to 3). 2 You walk forwards. After a while, you pause. Go to 1. 3 You turn around and walk forwards. After a while, you rest. When you finish resting, go to 1. 400 Eh? How did you get to this section? No matter, for the Deadshadowrunner has found you. The last things you see are a pair of sly eyes and a grinning mouth with sharp teeth floating in the darkness.
The most typical book? It would have to be one where YOU enter an underground complex full of monsters in order to reach and defeat an evil wizard. The Warlock Of Firetop Mountain is excluded because it invented the form. Nearly three dozen books in, though, Stealer Of Souls has no excuse for being so clichéd.
I think Stealer did a few things that were atypical of the series at the time it came out. The hub and spokes design for instance, learning spells and the somewhat out there Empire of Illusions segment.
Post by bloodbeasthandler on Oct 14, 2019 17:34:24 GMT
Temple of Terror feels pretty 'typical' to me. Allansia-based. Some high SKILL and STAMINA opponents. Special skills [magic]. Overland travel and also dungeons. Collect objects and defeat the known baddie who is an evil wizard.