I'm thinking of writing A RPG that doesn't have A GM and instead relies on the player being 100% honest honesty and I have 2 different but related questions about The Adventure that I plan to be my characters first adventure. Can you help?
I'm thinking of doing A Variation of Scorpion Swamp Variant were I'm offered 1,500 Gold to slay Grimslade, get The Ring from The Witch whilst on the way, get their, kill him then decide to get even more cash and loot by doing first The Good Quest then The Neutral Quest and my 2 questions are as follows
The 1st question is that as I am doing The Good Quest then The Neutral Quest would it make sense for my character to be making Map of The way to Willowbend not, initially, for Poomchukker but rather to sell to someone that might be interested in it then do The Neutral Quest and as I already have the map would it technically be fair to simply wait until what seems like a appropriate amount of time has past before returning to Poomchukker to claim victory and get my reward
My 2nd question is that If you do The Neutral Quest and return to Poomchukker without a map to Willowbend he offers to give you a powerful healing potion but in return he wants all The Spell Jewels you have left and the thing that what I want to know is that as I did The Good Quest before The Neutral Quest would I have to give Poomchukker The Spell Jewels I got from Selator?
No. Selator quest is a stupid quest. Poomchuker quest is also a stupid quest. The magic aspect of this book is all inside grimslade's quest! That would be spectacular if you work out. I ve been saying this for a while. We need an evil FF book. Thats the x factor right now. All evil, without redemption. And the success being the satisfaction with the evil task successfully done. That is my advice. I ask for a new fighting fantasy gamebook. A dark one. With an evil task. Maybe inspired in Grimslade's task.
I ask for a book where the hero needs to kill indiscriminately, desires to steal indiscriminately.
A sadistic book, where the "good ones" are killed without a repentance.
And very important, a book where all kind of bad deeds do not result in the loss of luck points. Also very important, a book where the hero is not an insane guy but a "lucid one". A book where in the end there is not a "turning point" for good. A book where the ultimate success is the result of the hero achieving his ultimate sadistic goal. That is the factor x to the FF books right now.