Post by philsadler on May 27, 2018 20:14:30 GMT
ENEMY:
Hits do more damage each round
Hits do more damage each time it hits youHits do more damage each time you hit it
Hits use a damage table like the Cockotrice
Hits kill you
Takes a skill point with each hit
Takes a skill point with each hit and adds it to its own
Takes an initial skill point with each hit
Takes a luck point with each hit
Takes an inital luck point with each hit
Takes an initial stamina point with each hit
Takes a stamina point with each hit and adds it to its own
Takes 2 stamina points and a luck/skill/initial point(s)
Roll a die when it hits you: 1-2: -2 stamina 3-4: - 1 luck 5-6: - 1 skill
Roll a die when it hits you: 1-3: -2 stamina 4-5: - 1 luck 6: - 1 skill
Gains a skill point with each hit
Gains a stamina point with each hit
Gains a stamina/skill point each round
Gains a point of skill each time it's hit but loses them when it hits you
It's very strong but only needs 1 hit to kill it
It's very weak but has a very high stamina score
It's skill score is equal to your skill/luck score
Its skill is 1 point higher than yours/1-2 points lower
It's stamina is equal to yours
It will win drawn attack rounds
It can't be hurt and so has no stamina score but you can still kill it outright by rolling 2 sixes.
Ruins a provision with each hit
Ruins an item with each hit
YOU:
You only damage it when you win an attack round if you roll odds/evens
You only damage it when you win an attack round if you roll 1-3/4-6
You only damage it when you win an attack round if you roll a double
You only damage it when you win an attack round if you roll a certain number or above
You only damage it when you win an attack round if you roll at least 1 more point higher than its Attack Strength, then 2, then 3 and so on
Test your luck when you win an attack round or you do it no damage/1 damage
Test your skill when you win an attack round or you do it no damage/1 damage
Test your stamina when you win an attack round or you do it no damage/1 damage
Test your luck/skill/stamina each time it hits you
Lose a skill/stamina/luck point per round
Must defeat it in a certain amount of rounds
Must defeat it in less/the same amount of rounds as your skill/luck points
Test your luck/skill/stamina each time you hit it
Both
You gain a skill point when you hit it but it gains that same skill point when it hits you