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Post by Charles X. on Jul 12, 2021 18:29:34 GMT
I liked the 'you are so powerful, a double on an attack round kills your enemy' mechanic, which wasn't used on other FF books, I guess because they weren't as ambitious and unique as Creature Of Havoc. I remember fighting Thugruff (best example, others such as the whistle-blowing Elf), and throwing a double, and not being given the option of having killed Thugruff via my special attack. I theorize he might be so skilful he is immune from my attack, or it would be a hollow victory, with his hordes of followers slaying me.
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Post by The Editor (Alex B) on Jul 12, 2021 19:36:11 GMT
I liked the 'you are so powerful, a double on an attack round kills your enemy' mechanic, which wasn't used on other FF books, I guess because they weren't as ambitious and unique as Creature Of Havoc. Doesn’t Chasms of Malice have something similar where a double means you’ve knocked your opponent off the ledge?
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Post by Charles X. on Jul 12, 2021 19:58:50 GMT
I liked the 'you are so powerful, a double on an attack round kills your enemy' mechanic, which wasn't used on other FF books, I guess because they weren't as ambitious and unique as Creature Of Havoc. Doesn’t Chasms of Malice have something similar where a double means you’ve knocked your opponent off the ledge? That is one-strike combat; where you and your opponent both have a 50 50 chance of dying. I'm almost glad I forgot about that. We're comparing one of the best game mechanics with one of the worst.
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sylas
Baron
"Don't just adventure for treasure; treasure the adventure!"
Posts: 1,678
Favourite Gamebook Series: Fighting Fantasy, Way of the Tiger
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Post by sylas on Jul 12, 2021 20:35:57 GMT
I think Slaves of the Abyss did something similar but only on a double 6?
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Post by philsadler on Jul 12, 2021 21:41:49 GMT
Doesn’t Chasms of Malice have something similar where a double means you’ve knocked your opponent off the ledge? That is one-strike combat; where you and your opponent both have a 50 50 chance of dying. I'm almost glad I forgot about that. We're comparing one of the best game mechanics with one of the worst.
One of the worst? I think it might be the worst!
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Post by thealmightymudworm on Jul 13, 2021 1:24:24 GMT
I think Slaves of the Abyss did something similar but only on a double 6? That's certainly the mechanic in Dungeoneer (AFF). Double-six is a Mighty Blow; double-one is a Fumble.
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Post by daredevil123 on Jul 13, 2021 9:21:15 GMT
I liked the 'you are so powerful, a double on an attack round kills your enemy' mechanic, which wasn't used on other FF books, I guess because they weren't as ambitious and unique as Creature Of Havoc. I remember fighting Thugruff (best example, others such as the whistle-blowing Elf), and throwing a double, and not being given the option of having killed Thugruff via my special attack. I theorize he might be so skilful he is immune from my attack, or it would be a hollow victory, with his hordes of followers slaying me. Later editions of the book specified that, if you're not supposed to kill your opponent, rolling a double reduces their Stamina to the required level.
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kieran
Baron
Posts: 2,458
Favourite Gamebook Series: Fighting Fantasy
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Post by kieran on Jul 13, 2021 11:43:55 GMT
I think Slaves of the Abyss did something similar but only on a double 6? Yes, due to your sword of Fangthane steel - lose the sword and you lose the bonus. Rebel Planet has a rule where you can auto-win on a double but only when fighting unarmed. And I think Star Strider has a rule when fighting androids where you can deactivate them on a double 6.
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Post by Akharis on Mar 22, 2022 12:51:56 GMT
There a good map of Creature og Havoc and other here if you like spoilers...
twitter.com/BVKJXQZ
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Post by Akharis on Jun 1, 2022 12:19:15 GMT
First time i played this, i was killed by the dark elf bowman!
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Post by Akharis on Jun 4, 2022 11:53:28 GMT
Have you ever wondered how all those Hobbit adventurers manage to get into and explore around Zharradan Marr's Coven underground dungeon complex when the only way in is past the dungeon master Darramouss himself?
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Post by a moderator on Jun 4, 2022 14:26:01 GMT
Section 121 explains that. Marr used marrangha to transform the crew of the Galleykeep into different types of creature, including Hobbits and Blood Orcs, and had them imprisoned in the dungeons in order to assess the outcome of his experiments.
One of the Hobbits you encounter is specifically identified as having been the ship's cook. He joined forces with some adventurers whom he encountered in the dungeon, most likely because he knew how vulnerable he was, and it's probable that any other Hobbitised crew members who were lucky enough to meet potential allies before running into any of the dungeon's more lethal denizens likewise opted to team up with people who improved their prospects of survival.
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IoannesKantakouzenos
Traveller
Being slowly eaten alive by a Ghoul
Posts: 105
Favourite Gamebook Series: Fighting Fantasy (Aventuras Fantásticas)
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Post by IoannesKantakouzenos on Jun 7, 2022 14:21:27 GMT
Creature of Havoc #24 Notes on play:I hope to show not only how to win, but how you discover how to win. I am playing the books with the following rules: 1. Follow the rules as exactly as possible. 2. Roll characters by the rules for the first 52 tries, after that, just claim the initial stats you want. 3. Name each character alphabetically. 4. I am playing in a car, with the ‘assistance’ of the lady who drives me to work, who we shall refer to as Demonica Firetread. (...) Man, I just love your approach on attacking the books. Think I may start doing the same...
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Post by coldred on Jun 25, 2022 1:34:45 GMT
I played this book more than 50 times, and never left the opening dungeon. It is only as an adult that I learn about the misprint making it literally impossible. I tried playing the digital version once via the walkthrough - and I decided, for one choice, to see what happens if I don't follow the walkthrough exactly - death of course...and I'm like, how many lives were we meant to burn through to figure all this out? 'Oh you turned left? Death.' 'Oh you drank the water? Death.'
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Post by fingersonthepages on Oct 16, 2022 21:28:14 GMT
This or Crypt of the Necromancer has to have the most bullshit in any ff book ever. Anyone who beat this book without cheating is a madman
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Post by daredevil123 on Oct 16, 2022 21:30:35 GMT
Guessing you haven't read Blood of the Zombies?
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Post by terrysalt on Oct 17, 2022 7:06:27 GMT
This is probably the book where Steve trolls the reader the hardest. It's the only reason there's even an argument about whether the missing "You find yourself" trigger text was deliberate or a misprint. Any other book and it'd be considered an obvious misprint but here it's easy to see it as just another of Steve's tricks. So I definitely get why people got frustrated with this book. I would have too if I wasn't cheating like a mad man when I first got into FF.
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Post by CharlesX on Apr 1, 2024 13:56:02 GMT
I calculated a very rough % chance of winning before rolling for starting statistics by adding together the odds for each permutation and dividing by the number of possible permutations (only with the three given Stamina permutations).
Creature Of Havoc's Odds Of Victory 30.7%
Technically about 30.72%
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