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Post by CharlesX on Feb 1, 2022 16:44:48 GMT
It would be difficult to do but you just need to combine the mathematical odds of fights and other dice tests vs all available character stat values and then multiply that by the total decision tree of every possible path taking all choices completely randomly. Of course that would be if a 'monkey' were attempting the gamebook, and FF is more intended for human beings than monkeys. Because a smart human learns from their mistakes, the best humans can compete with the best chess and go computers. And the model disregards puzzles such as those in Tower Of Destruction and Deathmoor. Could you imagine the odds a 'monkey' could complete Crypt (whether or not it knows when to use luck)? Up there with a volume of Shakespeare poetry.
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Post by bloodbeasthandler on Feb 1, 2022 18:24:31 GMT
It would be difficult to do but you just need to combine the mathematical odds of fights and other dice tests vs all available character stat values and then multiply that by the total decision tree of every possible path taking all choices completely randomly. Of course that would be if a 'monkey' were attempting the gamebook, and FF is more intended for human beings than monkeys. Because a smart human learns from their mistakes, the best humans can compete with the best chess and go computers. And the model disregards puzzles such as those in Tower Of Destruction and Deathmoor. Could you imagine the odds a 'monkey' could complete Crypt (whether or not it knows when to use luck)? Up there with a volume of Shakespeare poetry.
And not all the choices are the random 'left or right' ones. How do you 'weight' options like: Having defeated the orc do you: Search the room? Turn to 123 Close the door and continue up the corridor. Turn to 234 There are loads of these in FF. Investigate the abandoned hut or continue onwards? Keep questioning the dwarf or move on? Read the ancient tome in the library or ignore it and carry on?
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Post by petch on Feb 1, 2022 19:11:41 GMT
While it is probably technically possible, it would be reductive to boil the books down to an algorithm. It would remove their heart and take the emotion and the judgement out of the decision making.
Even the ones that aren't all that well written are still there to engage you, to take you on an adventure.
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Post by bloodbeasthandler on Feb 1, 2022 19:28:44 GMT
While it is probably technically possible, it would be reductive to boil the books down to an algorithm. This line of thinking fascinates me. I hear a lot about algorithms and the confidence people have in them when applying them to human beings. And I have been boggling my mind with some Adam Curtis documentaries recently. Open question to all. Given whatever resources you'd need, how would you go about 'boiling the books down to an algorithm'?
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Post by CharlesX on Feb 1, 2022 20:18:23 GMT
The possibility for each permutation of the dice (always the mean, not the median or mode), on the starting statistics, times those for each decision, times those for each battle and each dice roll, times an absolutely blind flip for every decision. You can see where Crypt Of The Sorceror and Blood Of The Zombies move from being pretty much mission impossible, to actually mission impossible. It reminds me of those Youtube vids where they play FF such as Caverns Of The Snow Witch blind. Caverns has fewer choices than other FF, and doesn't include the many Livingstone traps present in Crypt and Assassins, as examples. However, I don't think they end well, just as you'd expect.
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