Post by hynreck on Nov 13, 2013 19:44:04 GMT
OK. Here's some more salvage from my savior Muddy-didly-Wormy. Let's see if I can clear my review out of this mess.
The following bit is not the review, more me answering to previous posters, but I kept it anyway for the bits of info found in it... and for posterity, of course:
I remember this one from my youth since I own a french copy. I remember I liked it quite a lot, even going so far as trying to play it proper, without cheating. But I'll give it a fair fresh review once I get there in my going through the books in order (currently at Caverns of the Snow Witch...). And yea, it's full of that great creepy-ass artwork from Ian Miller. Amazingly atmospheric.
On to what should be my real review:
Les spectres de l'angoisse is a book I've owned for a long time, now. Can't remember exactly when I got it, but I would venture to say no further than 1989... Guess it would help me remember if I'd look at the french publication date, but I don't have the book with me right now (and I still can't do it years later, I'm that kind of pathetic, you know), so that guesstimate will have to do. What I do remember clearly is that I was very fond of this gamebook, having played it enough time that my adventure sheet was (and still is) well worned-out with writings left and right and obvious marks of eraser abuse. I remember it left a lasting impression (other than on the paper), a good one, but before reading it again recently in it's original version, I couldn't remember much from the book itself except the main plot and its most striking feature: the use of dreamland as an alternate universe. It still holds well today. The writing and descriptions - the atmosphere depicted - are a cut above the usual average FF and veer/aim clearly toward a more mature territory just like other gamebooks tried before, namely the Sorcery! series.
Then there's the illustrations... Ian Miller delivers masterful artwork, creepy and original, full of details, perfectly complementing the story. I don't think I've ever seen creepier trees in my life, this side of that one tree in Sleepy Hollow. Miller's work here is one of those happy instance of two artists combining each others strong points to form a cohesive whole stronger than the parts making it; it elevates the book to it's memorable height just like Iain McCaig did for Deathtrap Dungeon or Russ Nicholson for The Warlock of Firetop Mountain.
Though it's not a perfect book, as pointed out by members of this board before (from TUFFF; too many instant and unfair death or the way the hero, a wood elf, falls for way too many forest traps that should have been basic 101 training) it is still plenty of fun, with good replay value (especially due to the duality of the end dungeon, with the dream world being offered constantly as an alternative) and the remarkable artwork makes it a memorable experience that's hard to forget.
Of notes: as usual, the french version lacks some illos from the original english version. 4 or 5, like the Cryo-Sphinx, and most surprisingly, Ishtra himself. I guess you can understand how happy I was to finally meet him, even though you can find him on the french cover... without his crocodile suit. Plus the illos in french are reversed and way too dark, loosing quite a bit of details from Ian Miller's work. And a quiz question for you guys out there: Is it supposed to be Morpheus on the original cover? That would be my guess. (I think this was answered as being yes, if I remember correctly)
Yep here's from the man who did:
July 26 07
12. greyarea13: Hey, Hynrek, yup, pretty sure that's Morpheus on the front cover. . Dunno where his sunglasses and trenchcoat are though?
13. hynreck: Yeah, he sure got ugly since last time!! ^_^.
And that concludes that chapter of history.
The following bit is not the review, more me answering to previous posters, but I kept it anyway for the bits of info found in it... and for posterity, of course:
I remember this one from my youth since I own a french copy. I remember I liked it quite a lot, even going so far as trying to play it proper, without cheating. But I'll give it a fair fresh review once I get there in my going through the books in order (currently at Caverns of the Snow Witch...). And yea, it's full of that great creepy-ass artwork from Ian Miller. Amazingly atmospheric.
On to what should be my real review:
Les spectres de l'angoisse is a book I've owned for a long time, now. Can't remember exactly when I got it, but I would venture to say no further than 1989... Guess it would help me remember if I'd look at the french publication date, but I don't have the book with me right now (and I still can't do it years later, I'm that kind of pathetic, you know), so that guesstimate will have to do. What I do remember clearly is that I was very fond of this gamebook, having played it enough time that my adventure sheet was (and still is) well worned-out with writings left and right and obvious marks of eraser abuse. I remember it left a lasting impression (other than on the paper), a good one, but before reading it again recently in it's original version, I couldn't remember much from the book itself except the main plot and its most striking feature: the use of dreamland as an alternate universe. It still holds well today. The writing and descriptions - the atmosphere depicted - are a cut above the usual average FF and veer/aim clearly toward a more mature territory just like other gamebooks tried before, namely the Sorcery! series.
Then there's the illustrations... Ian Miller delivers masterful artwork, creepy and original, full of details, perfectly complementing the story. I don't think I've ever seen creepier trees in my life, this side of that one tree in Sleepy Hollow. Miller's work here is one of those happy instance of two artists combining each others strong points to form a cohesive whole stronger than the parts making it; it elevates the book to it's memorable height just like Iain McCaig did for Deathtrap Dungeon or Russ Nicholson for The Warlock of Firetop Mountain.
Though it's not a perfect book, as pointed out by members of this board before (from TUFFF; too many instant and unfair death or the way the hero, a wood elf, falls for way too many forest traps that should have been basic 101 training) it is still plenty of fun, with good replay value (especially due to the duality of the end dungeon, with the dream world being offered constantly as an alternative) and the remarkable artwork makes it a memorable experience that's hard to forget.
Of notes: as usual, the french version lacks some illos from the original english version. 4 or 5, like the Cryo-Sphinx, and most surprisingly, Ishtra himself. I guess you can understand how happy I was to finally meet him, even though you can find him on the french cover... without his crocodile suit. Plus the illos in french are reversed and way too dark, loosing quite a bit of details from Ian Miller's work. And a quiz question for you guys out there: Is it supposed to be Morpheus on the original cover? That would be my guess. (I think this was answered as being yes, if I remember correctly)
Yep here's from the man who did:
July 26 07
12. greyarea13: Hey, Hynrek, yup, pretty sure that's Morpheus on the front cover. . Dunno where his sunglasses and trenchcoat are though?
13. hynreck: Yeah, he sure got ugly since last time!! ^_^.
And that concludes that chapter of history.