kieran
Baron
Posts: 2,462
Favourite Gamebook Series: Fighting Fantasy
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Post by kieran on May 2, 2023 14:29:34 GMT
not helped by later books tending to be more often set in Khul. Khulmania seems to have been at its peak in the 20s-40s with 13 of the 16 Khul books appearing then. Allansia seems to actually have had a resurgence in the very late books: Siege of Sardath, Return to Firetop Mountain, Island of the Undead, Night Dragon, Magehunter and Curse of the Mummy. Khul got a single book in the 50s (Deathmoor) after an eight book gap. And then of the post-Puffin books, Allansia has dominated, with Jonathan Green giving some love to the Old World. Poor old Khul seems to have been forgotten.
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IoannesKantakouzenos
Traveller
Being slowly eaten alive by a Ghoul
Posts: 106
Favourite Gamebook Series: Fighting Fantasy (Aventuras Fantásticas)
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Post by IoannesKantakouzenos on May 2, 2023 16:46:07 GMT
Poor old Khul seems to have been forgotten. People have no love for the Dark Continent.
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Post by CharlesX on May 2, 2023 19:22:15 GMT
It wouldn't surprise me if some of the votes against Talisman were because it's not set on Titan. I find this idea very interesting. Talisman is one of my favourite gamebooks for a number of reasons such as the artwork, the fascinatingly gory deaths and dark encounters, and the way it felt like a world much bigger than the book itself. For instance the encounters with Tyutchev and Cassandra: it was surprising to discover that you couldn't kill them and Talisman really gave off that sense of them having these whole other lives outside of the story and that you were just incidental to them, unlike almost every other character you encounter in other gamebooks. And another reason is probably sentimental, because it was the first gamebook I bought. Which is what makes the above idea so interesting to me, because I got into Fighting Fantasy when this book was out, then bought House of Hell and then every new book from Space Assassin onwards (while gradually filling in 1-9 - Caverns of the Snow Witch was nearly one of my last books!) From Books 10 to 22 only five take place on Titan, and only two are set in Allansia. It wasn't until I got the 1989 edition of Titan that I even realised that Allansia was meant to be the 'central' setting for the series (not helped by later books tending to be more often set in Khul). So for me there's never been that feeling that Titan = Fighting Fantasy = Titan that maybe a lot of people have. Getting into FF after book number two or three I've always thought of House Of Hell as fairly fundamental. In You Are The Hero Green records sci-fi FF did not sell as well as their mainstream counterparts (imo most weren't as good, either); the ones set on Titan seem to have been more numerous than those that haven't been, but that's more because sci-fi hasn't worked than anything special about Titan itself. Titan is well-written but it's hardly up there with Tolkien. Another full-length FF set on Earth would be more than welcome if it were half as well-written as House Of Hell, or another FF set in Atlantis if it were half as well-written as Demons Of The Deep, but I can't imagine one of those happening.
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Post by a moderator on May 2, 2023 19:47:04 GMT
You'd be surprised how much Titan matters to some fans. Back in the noughties, in one of the online FF communities (a Yahoo! group IIRC) there was a move to make the hero of Talisman an inhabitant of Khul (or possibly Allansia) who'd been transported to Orb, despite everything the book says to contradict that premise.
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Post by Pete Byrdie on May 2, 2023 22:56:23 GMT
You'd be surprised how much Titan matters to some fans. Back in the noughties, in one of the online FF communities (a Yahoo! group IIRC) there was a move to make the hero of Talisman an inhabitant of Khul (or possibly Allansia) who'd been transported to Orb, despite everything the book says to contradict that premise. This is ridiculous, obviously. Like any decent RPG system, it belongs to no setting. Even many sci-fi settings have the future of Earth's humanity as their settings. Since House of Hell has emerged in a thread about a book that involves alternate realities (Earth and Orb), how do we feel about the connections between the Earth of House of Hell and Titan? From the inclusion of HoH's creatures in Out of the Pit, it seems clear to me HoH's Earth is linked to Titan. Some of Earth's demons are also Titan's demons.
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Post by vastariner on May 3, 2023 6:46:11 GMT
You'd be surprised how much Titan matters to some fans. Back in the noughties, in one of the online FF communities (a Yahoo! group IIRC) there was a move to make the hero of Talisman an inhabitant of Khul (or possibly Allansia) who'd been transported to Orb, despite everything the book says to contradict that premise. This is ridiculous, obviously. Like any decent RPG system, it belongs to no setting. Even many sci-fi settings have the future of Earth's humanity as their settings. Since House of Hell has emerged in a thread about a book that involves alternate realities (Earth and Orb), how do we feel about the connections between the Earth of House of Hell and Titan? From the inclusion of HoH's creatures in Out of the Pit, it seems clear to me HoH's Earth is linked to Titan. Some of Earth's demons are also Titan's demons. Or the flash-forward scene in Phantoms of Fear...
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Post by Pete Byrdie on May 3, 2023 8:14:53 GMT
This is ridiculous, obviously. Like any decent RPG system, it belongs to no setting. Even many sci-fi settings have the future of Earth's humanity as their settings. Since House of Hell has emerged in a thread about a book that involves alternate realities (Earth and Orb), how do we feel about the connections between the Earth of House of Hell and Titan? From the inclusion of HoH's creatures in Out of the Pit, it seems clear to me HoH's Earth is linked to Titan. Some of Earth's demons are also Titan's demons. Or the flash-forward scene in Phantoms of Fear... I've got only the vaguest memory of that and couldn't figure out whether it's Titan's future or Earth's present.
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Post by CharlesX on May 3, 2023 9:43:52 GMT
Or the flash-forward scene in Phantoms of Fear... I've got only the vaguest memory of that and couldn't figure out whether it's Titan's future or Earth's present. If you mean the scene which has humans driving in cars and a busy, noisy, polluted planet, I thought at the time this was a depiction of present-day Earth, unfortunately I no longer have Phantoms Of Fear and so cannot check in the relevant passage. Wizardslayer's comments below are helpful as I had thought the description had mentioned the planet being dirty\polluted but now that he mentions it I believe that was imagination on my part.
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Post by Wizard Slayer on May 3, 2023 10:29:37 GMT
There was an implication by the description that it was Earth, but the text just had you wondering if it was some other world or a future Titan. (It wasn't polluted by the way, just describing skyscrapers and cars as strange things.)
Back on the Talisman/Titan matter, as far as I can tell Titan was never named until Out of the Pit in 1985 which is after Talisman was published, which named its world Orb but otherwise (as far as I recall) never specifically distanced itself from the lands of Warlock and similar. So really at the time there was the potential that Talisman was set on the same world as the likes of Deathtrap Dungeon, which the authors decided to call Orb.
I've no knowing if the authors did originally consider their story to be set on the same world, if it was ever discussed with Steve and Ian, if nobody had even thought of a name of the world as a whole or if, once Talisman named the world of Orb, Steve and Ian hated the name and decided they wanted their world to be called Titan instead!
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Post by CharlesX on May 3, 2023 12:34:43 GMT
There was an implication by the description that it was Earth, but the text just had you wondering if it was some other world or a future Titan. (It wasn't polluted by the way, just describing skyscrapers and cars as strange things.) Back on the Talisman/Titan matter, as far as I can tell Titan was never named until Out of the Pit in 1985 which is after Talisman was published, which named its world Orb but otherwise (as far as I recall) never specifically distanced itself from the lands of Warlock and similar. So really at the time there was the potential that Talisman was set on the same world as the likes of Deathtrap Dungeon, which the authors decided to call Orb. I've no knowing if the authors did originally consider their story to be set on the same world, if it was ever discussed with Steve and Ian, if nobody had even thought of a name of the world as a whole or if, once Talisman named the world of Orb, Steve and Ian hated the name and decided they wanted their world to be called Titan instead! I think very highly of Talisman and the later Way Of The Tiger by the same authors but I would say S&I probably had their own ideas about where the series was going (I've got no idea, but I think it was the publishers who would choose which books were and weren't published with J&L sometimes consulted, and checked if they felt an FF wasn't good enough). But more to the point later authors were unlikely to pick up on a deeply Eastern-themed world rather than a more traditional fantasy world (which I imagine was copyrighted in a couple of years when they wrote their Way Of The Tiger series).
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Post by a moderator on May 3, 2023 14:10:23 GMT
AIUI, Orb was the setting used by Mark Smith & Jamie Thomson's gaming group for an ongoing RPG campaign.
By the time Talisman came out, Warlock magazine had already established north-western Allansia and fixed the locations of FF books 1-3 and 5-7 relative to each other.
At that stage it might still have been possible, at least in theory, to fit both settings into the same fictional world, but I'm not sure either pair of authors would have been particularly keen to have the others' creations grafted onto their own.
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kieran
Baron
Posts: 2,462
Favourite Gamebook Series: Fighting Fantasy
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Post by kieran on May 3, 2023 14:25:18 GMT
But more to the point later authors were unlikely to pick up on a deeply Eastern-themed world rather than a more traditional fantasy world Is Orb particularly eastern-themed? All the ninja/monk stuff seems to be the exception rather than the rule in Way of the Tiger.
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Post by Wizard Slayer on May 3, 2023 14:49:19 GMT
Talisman definitely doesn't have an Eastern feel at all. It's very much in line with the earlier books to my mind. It's all Dark Elves and dinosaurs and medieval imagery with warlocks and thieves and knights and guilds.
There is the grumpy warrior monk bloke, but then Deathtrap had a ninja!
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Post by CharlesX on May 3, 2023 14:55:10 GMT
But more to the point later authors were unlikely to pick up on a deeply Eastern-themed world rather than a more traditional fantasy world Is Orb particularly eastern-themed? All the ninja/monk stuff seems to be the exception rather than the rule in Way of the Tiger. I'm unaware of what Orb gamebooks Smith and Thomson other than Talisman and Way Of The Tiger, the latter of which is well-known, long, and pretty Eastern-themed. As far as Talisman goes I would say thematically it doesn't belong in the centre of Allansia or Khul, if anything it doesn't seem out of place around The Hachiman Islands like Sword Of The Samurai, with its themes around Dragons, mythology, the double-dealing untrustworthy male thieves, the theme of being reincarnated and those sorts of things all seem to give off a vibe that is exotic, un-European and Eastern to me, I don't know whether other people feel the same. But a single average-length FF book probably isn't enough to judge by. I've read several volumes of Way Of The Tiger and that seems more an Eastern RPG than sword-and-sorcery, because in D&D you cannot play a ninja (making it central rather than tacked on imho), religious themes come across to me as more entrenched rather than superstitious, as well. Edit in reply to Wizard Slayer above: Of course India, China and Japan had medieval times as well, as did Eastern Europe, although I take your point Dark Elves are rather Tolkien-esque. I suspect I may be seeing something in Talisman that two of you - majority? - don't really see.
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Post by Wizard Slayer on May 3, 2023 15:14:58 GMT
Khulmania seems to have been at its peak in the 20s-40s with 13 of the 16 Khul books appearing then. Allansia seems to actually have had a resurgence in the very late books... Khulmania This made me think though, and I had a look. Book 29 is the first non Steve/Ian book to be set in Allansia. (19 references it, but I don't really consider it to be set there.) Then there's 31 & 32 but nothing again by other authors until 46. Scorpion Swamp is an odd one: it references Fang and Skumvit, but was retrolocated to Khul in Titan, even though there's nothing that obviously Khulian about it. It's like Allansia was seen as S&I's 'thing' until after Book 50 so other authors preferred populating Khul. They might also have felt it gave them more freedom in their writing, not having to adhere to an Allansian mythos. I'm now thinking what a missed chance it was that Spectral Stalkers never included a visit to Orb! Or maybe it did, but we didn't realise...
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Post by Wizard Slayer on May 3, 2023 15:30:55 GMT
As far as Talisman goes I would say thematically it doesn't belong in the centre of Allansia or Khul, if anything it doesn't seem out of place around The Hachiman Islands like Sword Of The Samurai, with its themes around Dragons, mythology, the double-dealing untrustworthy male thieves, the theme of being reincarnated and those sorts of things all seem to give off a vibe that is exotic, un-European and Eastern to me... It's got Elves, Knights, Paladins, Shieldmaidens, griffins, dinosaurs, dragons with wings that greedily sit on piles of gold...seems far more Allansian/European than Hachiman/Eastern to me. (You never got reincarnated by the way - the gods turned back time.)
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kieran
Baron
Posts: 2,462
Favourite Gamebook Series: Fighting Fantasy
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Post by kieran on May 3, 2023 15:57:31 GMT
but then Deathtrap had a ninja! Deathtrap probably had more of an Eastern feel than Talisman what with Fang, Chiang Mai, Sukumvit etc. Though the ninja does appear to be exotic given the hero can't quite understand what he is at first. The Old World seems to have initially been quite Asian in flair as well though later authors Europeanised it significantly from Steve Jackson's Nepal-inspired vision.
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kieran
Baron
Posts: 2,462
Favourite Gamebook Series: Fighting Fantasy
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Post by kieran on May 3, 2023 16:12:01 GMT
I'm unaware of what Orb gamebooks Smith and Thomson other than Talisman and Way Of The Tiger, I'm not 100% on this, but I think Mark Smith's two Virtual Reality books are set in Orb (at least Tyutchev shows up in one of them I think). If so, that might mean the Enchanted Wood you visit in Sword of the Samurai is in Orb as Eleanor the Enchantress seems very similar to a character of that name in Green Blood.
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Post by a moderator on May 3, 2023 16:14:38 GMT
Is Orb particularly eastern-themed? All the ninja/monk stuff seems to be the exception rather than the rule in Way of the Tiger. I'm unaware of what Orb gamebooks Smith and Thomson other than Talisman and Way Of The Tiger, the latter of which is well-known, long, and pretty Eastern-themed. As far as Talisman goes I would say thematically it doesn't belong in the centre of Allansia or Khul, if anything it doesn't seem out of place around The Hachiman Islands like Sword Of The Samurai, with its themes around Dragons, mythology, the double-dealing untrustworthy male thieves, the theme of being reincarnated and those sorts of things all seem to give off a vibe that is exotic, un-European and Eastern to me, I don't know whether other people feel the same. But a single average-length FF book probably isn't enough to judge by. I've read several volumes of Way Of The Tiger and that seems more an Eastern RPG than sword-and-sorcery, because in D&D you cannot play a ninja (making it central rather than tacked on imho), religious themes come across to me as more entrenched rather than superstitious, as well. Edit in reply to Wizard Slayer above: Of course India, China and Japan had medieval times as well, as did Eastern Europe, although I take your point Dark Elves are rather Tolkien-esque. I suspect I may be seeing something in Talisman that two of you - majority? - don't really see. Orb also appears in the fourth Falcon book (in which lack of caution can result in your being killed by Lord Min) and the third Virtual Reality Adventure (Tyutchev remains an unkillable annoyance). In the Falcon book, Orb is described as 'a world which could just possibly be Earth in the Dark Ages', and a sign is said to show 'pillared buildings like the Ancient Greek temples of Earth'. The Way of the Tiger is Eastern-themed, but the world in which it is set is far more cosmopolitan. If you started to read FF with its -teenth books, you might conclude that Titan is a pirate-focused world: your character travels and has a confrontation with pirates in Temple of Terror, Seas of Blood is all about piracy, and your primary antagonists in Demons of the Deep are pirates. But pirates are only one element of FF's fantasy world, just as ninjas are only a small part of Orb.
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Post by vastariner on May 3, 2023 19:25:39 GMT
AIUI, Orb was the setting used by Mark Smith & Jamie Thomson's gaming group for an ongoing RPG campaign. By the time Talisman came out, Warlock magazine had already established north-western Allansia and fixed the locations of FF books 1-3 and 5-7 relative to each other. But of course when ToD had been written, Warlock's retconning had not yet emerged...
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Post by CharlesX on May 6, 2023 14:27:31 GMT
but then Deathtrap had a ninja! Deathtrap probably had more of an Eastern feel than Talisman what with Fang, Chiang Mai, Sukumvit etc. Though the ninja does appear to be exotic given the hero can't quite understand what he is at first. The Old World seems to have initially been quite Asian in flair as well though later authors Europeanised it significantly from Steve Jackson's Nepal-inspired vision. I agree, Deathtrap always seemed more exotic and adventurous than Warlock, not merely with the Livingstonian dark atmosphere but several enemies, elaborate traps and more. Trial Of Champions probably deserves an HM for including an Easterner as an opponent, with a picture.
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kieran
Baron
Posts: 2,462
Favourite Gamebook Series: Fighting Fantasy
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Post by kieran on May 6, 2023 23:28:31 GMT
Trial Of Champions probably deserves an HM for including an Easterner as an opponent, with a picture. And of course, one of the other contestants is a samurai described as an Eastern Warlord. I wonder did he come all the way from Hachiman or are there also samurai in the east of Allansia? And is this region also where the Easterner comes from?
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Post by a moderator on May 6, 2023 23:38:54 GMT
It's hard to be sure because of the way the world map of Titan is displayed, but it's possible that the shortest route from Fang to Hachiman would involve travelling west, rather than east.
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Post by Pete Byrdie on May 7, 2023 9:43:07 GMT
It's hard to be sure because of the way the world map of Titan is displayed, but it's possible that the shortest route from Fang to Hachiman would involve travelling west, rather than east. Best not to think too hard about the geography of Titan, but I like to think that large areas are unexplored, and Titan's cartographers mostly invent the relationships between places. Either way, the Inland Sea, which takes days to be sailed south to north, is shown a similar size to Scorpion Swamp, which can be walked across in a day. If the equator's across the middle of our standard map, and it's something like a mercator projection, the Inland Sea will appear even bigger on the map than it is relative to things nearer the equator. So, there's summat awry there.
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Post by linflas on May 7, 2023 9:54:33 GMT
A gamebook author friend of mine and I have re-adapted Talisman of Death with the combat rules of the Way of the Tiger, for fun of course. This book is not more FF to us because it takes place on Orb. But unlike the Way of the Tiger, there are no techniques to choose from to strike except for some scripted fights (Hawkanna, the Dragon) for which my friend wrote about twenty new sections. The fights are much more expeditious and fatal. Here are the (DeepL) translated rules. Note that you have an initial total of 25 Stamina points and can recover them when indicated, through sleep, a good meal or real care for example. However, it is impossible to exceed the initial 25 points. Your attack1a) To hit, you must roll two dice and get a result strictly superior to the opponent's Defense value. If the hit is successful, go to 1b). If it fails, go to 2a). 1b) Determine the Damage suffered by the opponent according to your weapon. Your sword at the beginning of the adventure deals 1D+2 Damage, which means you roll a die and add 2 to the result to find out the damage dealt. Subtract this result from the enemy's Stamina. If his Stamina reaches 0 or less, you win and can continue as described in the text. If his Stamina is still above 0, go to 2a). Enemy attack and Parry
2a) The enemy strikes back and you must roll two dice for him. In order to hit you, he must also roll a result strictly superior to your Defense value. If he hits, go to 2b). If he misses, start a new attack in 1a). Your Defense corresponds to an attempt to dodge on your part. However, you will often have the option of parrying with your weapon instead, a maneuver that is often effective but more risky if it fails. This choice must be made before rolling the attack dice for the enemy and is only possible if the letter (P) is indicated after your Defense value. By choosing Parry, your Defense value increases by 1 point for this turn. If, despite this advantage, the opponent wounds you, go to 2c). If he misses, start a new turn in 1a).2b) Determine the Damage you suffer as indicated in the current section. If your Stamina is still above 0, start a new assault in 1a). Otherwise, go to 3). 2c) Add 2 points to the Damage inflicted by the opponent due to your failed Parry. For example, if it is 1D+1, you finally lose 1D+3 Stamina points. If you are still above 0, start a new assault in 1a). Otherwise, go to 3).
Death 3) You are dead, the adventure ends here, erase all data from your Adventure Sheet.
Example at section 140 : TEMPLE GUARD SKILL: 7 STAMINA: 8 becomes TEMPLE GUARD Defense: 6 Stamina: 12 Damage: 1D+1 Your Defense: 8 (P)
What do you think? We are still playtesting it by the way, and readjusting the ennemy values.
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Post by CharlesX on May 7, 2023 10:20:13 GMT
Thank you linflas it seems my Mission Impossible to give Talisman Of Death an eastern background is becoming a reality. Or something. Will you also be adapting rules like the choice to throw, kick or punch an opponent, and Inner Force, or not (perhaps because you are not a trained ninja?). I think they add a lot to Way Of The Tiger and might be why your fights might seem excessively variable. Edit: Re-reading your previous message it seems like I misunderstood and your friend did implement twenty such new sections, which sounds great, so I guess that's two thumbs up.
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kieran
Baron
Posts: 2,462
Favourite Gamebook Series: Fighting Fantasy
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Post by kieran on May 7, 2023 11:21:02 GMT
If the equator's across the middle of our standard map, and it's something like a mercator projection, the Inland Sea will appear even bigger on the map than it is relative to things nearer the equator. So, there's summat awry there. It's also weird that Khul seems to get hotter as you move south despite it being in the southern hemisphere. Maybe Metron the Map-Maker was wrong and Titan is flat after all.
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Post by CharlesX on May 7, 2023 16:44:22 GMT
A gamebook author friend of mine and I have re-adapted Talisman of Death with the combat rules of the Way of the Tiger, for fun of course. This book is not more FF to us because it takes place on Orb. But unlike the Way of the Tiger, there are no techniques to choose from to strike except for some scripted fights (Hawkanna, the Dragon) for which my friend wrote about twenty new sections. The fights are much more expeditious and fatal. Here are the (DeepL) translated rules. Note that you have an initial total of 25 Stamina points and can recover them when indicated, through sleep, a good meal or real care for example. However, it is impossible to exceed the initial 25 points. Your attack1a) To hit, you must roll two dice and get a result strictly superior to the opponent's Defense value. If the hit is successful, go to 1b). If it fails, go to 2a). 1b) Determine the Damage suffered by the opponent according to your weapon. Your sword at the beginning of the adventure deals 1D+2 Damage, which means you roll a die and add 2 to the result to find out the damage dealt. Subtract this result from the enemy's Stamina. If his Stamina reaches 0 or less, you win and can continue as described in the text. If his Stamina is still above 0, go to 2a). Enemy attack and Parry
2a) The enemy strikes back and you must roll two dice for him. In order to hit you, he must also roll a result strictly superior to your Defense value. If he hits, go to 2b). If he misses, start a new attack in 1a). Your Defense corresponds to an attempt to dodge on your part. However, you will often have the option of parrying with your weapon instead, a maneuver that is often effective but more risky if it fails. This choice must be made before rolling the attack dice for the enemy and is only possible if the letter (P) is indicated after your Defense value. By choosing Parry, your Defense value increases by 1 point for this turn. If, despite this advantage, the opponent wounds you, go to 2c). If he misses, start a new turn in 1a).2b) Determine the Damage you suffer as indicated in the current section. If your Stamina is still above 0, start a new assault in 1a). Otherwise, go to 3). 2c) Add 2 points to the Damage inflicted by the opponent due to your failed Parry. For example, if it is 1D+1, you finally lose 1D+3 Stamina points. If you are still above 0, start a new assault in 1a). Otherwise, go to 3).
Death 3) You are dead, the adventure ends here, erase all data from your Adventure Sheet.
Example at section 140 : TEMPLE GUARD SKILL: 7 STAMINA: 8 becomes TEMPLE GUARD Defense: 6 Stamina: 12 Damage: 1D+1 Your Defense: 8 (P)
What do you think? We are still playtesting it by the way, and readjusting the ennemy values. Perhaps you could give us an example of the special techniques your friend suggests? I assume you mean generic options to punch, kick and throw?
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sylas
Baron
"Don't just adventure for treasure; treasure the adventure!"
Posts: 1,679
Favourite Gamebook Series: Fighting Fantasy, Way of the Tiger
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Post by sylas on May 7, 2023 18:50:36 GMT
I like this idea especially how the rules are similar to Avenger's unarmed combat but different enough to feel like a new technique. Not sure how you would handle combat vs multiple opponents though. Would be interested to playtest it if possible.
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Post by scouserob on Jun 7, 2023 22:51:52 GMT
I've began my exploration of Talisman of Death and thought I'd share my initial impressions.
Right from the start it has a completely different feel to the 10 books that preceded it. More high fantasy this one, the first encounter even has a questing band consisting of a Wizard, Paladin, Priest and Warrior. Reminds me of early D&D games like Pools of Radiance and Eye of the Beholder. Cheesy stuff, but I rather like it.
The early set pieces are great, including a last stand in the evil lair, being chased to the hills by two evil bands and convincing the Warrior-Women to escort you to Greyguilds without being disarmed.
The first day in Greyguilds is packed with interesting stuff as the choice of streets to take brings with it different evil minions, each with their own dangers. Should I face potentially fatal Skill drains with each wound in battle or should I fight unarmed? Decisions, decisions.
I'm moving a bit slower on this one as I'm both mapping and creating a game version to play behind my progress. (As there are no Tin Man Games like apps I'm aware of, this'll save me having to grab pencil, dice and book every time I want a quick play.)
I'm at the start of my second day in Greyguilds and loving it so far.
Here are a few screenshots to show off how my game version is looking so far:
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