Post by champskees on Oct 21, 2013 5:53:13 GMT
Midnight Rogue is pretty good; in fact it is almost one of my top books. What wrecks it for me is the final few areas where there are a couple of mandatory Sk 10 fights. I recommend Skill 10+ for a fairly easy run. I also recommend taking the Potion of Fortune. I note that due to the author not always being explicit regarding the nature of backpack items that I have decided what items would be counted as a backpack item if there is no indication of same. I assume you start with two backpack items (Potion & Food).
- Take following skills: Spot Hidden, Sneak, Pick Pocket.
- Go to the Noose.
- Try to find a beggar.
- Thank him & give him a gold piece (-1 Gold).
- Take Rope & Grapnel (+Climb ability, +1 Backpack item, +1 Luck).
- Go see Madame Star.
- You have 2 Gold Pieces (-2 Gold).
- Add clue: Para 289 (Noose).
- Leave the Noose & look elsewhere.
- Go to the Merchant’s Guild.
- Ignore it and carry on to the Merchant’s Guild.
- Look for another way in.
- Go down the alley on your left.
- Open the door.
- Stay where you are. You do not have the Hide skill.
- Stand still and hope for the best.
- Tell him that you are a friend.
- Take Lock Picks (+Pick Lock ability, +1 Luck).
- Check the passage for traps. You have the Spot Hidden ability.
- Try the left hand door.
- You have the Pick Lock ability.
- Search the desk.
- Take ‘L’ Key & 10 Gold.
- Add clue: Para 90 (Guild).
- Go and search for clues in Brass’ house.
- You do not have the Hide ability.
- Try to bribe the patrol.
- Offer them 6 Gold. Roll D6 (Auto success).
- Try the house on the left.
- You have the Pick Lock ability. Pick the lock.
- Take Black Hooded Cloak (+Hide ability).
- Examine the tray.
- Leave and look at the house across the street.
- You have the Pick Lock ability. Open the front door.
- Go up the stairs.
- Try the door on the left.
- You have the Pick Lock skill.
- Search the rest of the room.
- Take Bottle of Brandy (3 drinks, each restore 2 Stamina. +1 Backpack item).
- Investigate the safe.
- You have a key marked ‘L’.
- You have the Pick Lock ability.
- Take 20 Gold.
- Add clue: Para 335 (House).
- Leave the room via the window.
- Try to find the Eye of the Basilisk.
- Go to Barrow Hill.
- Use clues: House (3), Guild (9), Noose (2). Go to Para 392.
- By the house.
- Inspect the statue.
- Jump across.
- Test Skill. Fail = Fight Sk 6 St 6 Piranha (-1 to your Attack Strength for this combat).
- Point it at the standing stone near the barrow.
- You have the Spot Hidden ability.
- You do not have a silver whistle.
- Fight Sk 5 St 12 Bats (-2 to your Attack Strength for this combat).
- Look for a way around the slab.
- Stay in the alcove (+1 Luck).
- Fight Sk 6 St 5 Skeleton.
- Fight Sk 5 St 4 Skeleton.
- Fight Sk 8 St 6 Skeleton Lord (enemy +1 to Attack Strength for 1 round when enemy wounds you).
- Take Magic Sword (+1 to Attack Strength for 1 round when you hit enemy). Equip it.
- Take Bronze Helmet (+1 Skill) & Polished Stone Axe (+1 Backpack item).
- You do not have the Secret Signs ability.
- You have the Spot Hidden ability.
- You have the Sneak ability.
- Try to take the key. You have the Pick Pocket ability.
- Go right.
- Go down the hole. You have the Climb ability.
- Advance into the room.
- You have the Sneak ability.
- You have the Pick Lock ability.
- Ignore the bottle & continue down the passage.
- Try to disrupt your shadow.
- You have the Spot Hidden ability (+1 Luck).
- You do not have the Secret Signs ability.
- Test Skill. Fail = -1 Skill, -1 Luck, 2 Damage.
- Fight the animated corpse.
- Fight Sk 5 St 6 Animated Corpse.
- You have a magic weapon.
- Fight Sk 10 St 10 Possessor Spirit (lose a point of Luck when hit in addition to 2 Damage).
- Take 5 Gold & Throwing Knife.
- Drink the potion (restore Skill to Initial value).
- Ignore him and continue down the passage.
- You have the Sneak ability.
- Ignore it and carry on down the passage.
- Test Skill. Fail = 1 Damage & Deal 0 Damage in first round of combat.
- Fight Sk 7 St 8 Giant Spider. If hit, 2D6 Stamina Test. Succeed = -1 Skill. Fail = Death.
- You have the Climb ability.
- Investigate the bodies.
- Test Skill. You have the Spot Hidden ability (-2 to roll). Fail = Cut your foot free.
- Take 2 Food.
- You have the Spot Hidden ability.
- You have the Pick Pocket ability.
- You do not have a map.
- Equip the Stone Axe.
- Test Luck. Fail = Test Luck until successful. 0 Luck = Death.
- Fight Sk 10 St 13 Crystal Warrior.
- You have the Pick Lock ability (4 Damage).
- You have the Spot Hidden ability.
- Try to lift off the disc without setting off the trap. You have the Pick Pocket ability.
- Take Obsidian Disc (+1 Backpack item).
- Try to block the light.
- Use an obsidian disc.
- Test Skill. Fail = Test Luck. Succeed = 4 Damage. Fail = Death. Repeat process until successful at Skill test.
- You have passed your test, and have received full membership of the Thieves Guild in Port Blacksand!

- Take following skills: Spot Hidden, Sneak, Pick Pocket.
- Go to the Noose.
- Try to find a beggar.
- Thank him & give him a gold piece (-1 Gold).
- Take Rope & Grapnel (+Climb ability, +1 Backpack item, +1 Luck).
- Go see Madame Star.
- You have 2 Gold Pieces (-2 Gold).
- Add clue: Para 289 (Noose).
- Leave the Noose & look elsewhere.
- Go to the Merchant’s Guild.
- Ignore it and carry on to the Merchant’s Guild.
- Look for another way in.
- Go down the alley on your left.
- Open the door.
- Stay where you are. You do not have the Hide skill.
- Stand still and hope for the best.
- Tell him that you are a friend.
- Take Lock Picks (+Pick Lock ability, +1 Luck).
- Check the passage for traps. You have the Spot Hidden ability.
- Try the left hand door.
- You have the Pick Lock ability.
- Search the desk.
- Take ‘L’ Key & 10 Gold.
- Add clue: Para 90 (Guild).
- Go and search for clues in Brass’ house.
- You do not have the Hide ability.
- Try to bribe the patrol.
- Offer them 6 Gold. Roll D6 (Auto success).
- Try the house on the left.
- You have the Pick Lock ability. Pick the lock.
- Take Black Hooded Cloak (+Hide ability).
- Examine the tray.
- Leave and look at the house across the street.
- You have the Pick Lock ability. Open the front door.
- Go up the stairs.
- Try the door on the left.
- You have the Pick Lock skill.
- Search the rest of the room.
- Take Bottle of Brandy (3 drinks, each restore 2 Stamina. +1 Backpack item).
- Investigate the safe.
- You have a key marked ‘L’.
- You have the Pick Lock ability.
- Take 20 Gold.
- Add clue: Para 335 (House).
- Leave the room via the window.
- Try to find the Eye of the Basilisk.
- Go to Barrow Hill.
- Use clues: House (3), Guild (9), Noose (2). Go to Para 392.
- By the house.
- Inspect the statue.
- Jump across.
- Test Skill. Fail = Fight Sk 6 St 6 Piranha (-1 to your Attack Strength for this combat).
- Point it at the standing stone near the barrow.
- You have the Spot Hidden ability.
- You do not have a silver whistle.
- Fight Sk 5 St 12 Bats (-2 to your Attack Strength for this combat).
- Look for a way around the slab.
- Stay in the alcove (+1 Luck).
- Fight Sk 6 St 5 Skeleton.
- Fight Sk 5 St 4 Skeleton.
- Fight Sk 8 St 6 Skeleton Lord (enemy +1 to Attack Strength for 1 round when enemy wounds you).
- Take Magic Sword (+1 to Attack Strength for 1 round when you hit enemy). Equip it.
- Take Bronze Helmet (+1 Skill) & Polished Stone Axe (+1 Backpack item).
- You do not have the Secret Signs ability.
- You have the Spot Hidden ability.
- You have the Sneak ability.
- Try to take the key. You have the Pick Pocket ability.
- Go right.
- Go down the hole. You have the Climb ability.
- Advance into the room.
- You have the Sneak ability.
- You have the Pick Lock ability.
- Ignore the bottle & continue down the passage.
- Try to disrupt your shadow.
- You have the Spot Hidden ability (+1 Luck).
- You do not have the Secret Signs ability.
- Test Skill. Fail = -1 Skill, -1 Luck, 2 Damage.
- Fight the animated corpse.
- Fight Sk 5 St 6 Animated Corpse.
- You have a magic weapon.
- Fight Sk 10 St 10 Possessor Spirit (lose a point of Luck when hit in addition to 2 Damage).
- Take 5 Gold & Throwing Knife.
- Drink the potion (restore Skill to Initial value).
- Ignore him and continue down the passage.
- You have the Sneak ability.
- Ignore it and carry on down the passage.
- Test Skill. Fail = 1 Damage & Deal 0 Damage in first round of combat.
- Fight Sk 7 St 8 Giant Spider. If hit, 2D6 Stamina Test. Succeed = -1 Skill. Fail = Death.
- You have the Climb ability.
- Investigate the bodies.
- Test Skill. You have the Spot Hidden ability (-2 to roll). Fail = Cut your foot free.
- Take 2 Food.
- You have the Spot Hidden ability.
- You have the Pick Pocket ability.
- You do not have a map.
- Equip the Stone Axe.
- Test Luck. Fail = Test Luck until successful. 0 Luck = Death.
- Fight Sk 10 St 13 Crystal Warrior.
- You have the Pick Lock ability (4 Damage).
- You have the Spot Hidden ability.
- Try to lift off the disc without setting off the trap. You have the Pick Pocket ability.
- Take Obsidian Disc (+1 Backpack item).
- Try to block the light.
- Use an obsidian disc.
- Test Skill. Fail = Test Luck. Succeed = 4 Damage. Fail = Death. Repeat process until successful at Skill test.
- You have passed your test, and have received full membership of the Thieves Guild in Port Blacksand!
