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Post by jmisbest on Oct 5, 2022 17:35:27 GMT
Out of boredom I've come up with rules for A Fighting Fantasy Version of Demi Humans from Shield Hero. Your thoughts
Demi Humans are a race that are entirely enslaved that have A Slave Crest appear on them at birth that if they disobey their owner inflicts great pain that can eventually kill them
If A Demi Human is lucky enough, and a lot are, to be bought by a kind owner they will usually be treated as a mixture of Sentient very pampered pets, servants that don't have to be paid but are often paid enough to be able to get themselves a few treats
Others end up being bodyguards that again don't have to be paid but are paid enough to be able to get themselves a few treats, either way they must obey or suffer, which can mean death
Demi Humans stats always have a higher average then other races but have the same maximum values as humans, being 10 to 12 or, 1D3+9 for both Skill and Luck and 19 to 24 or 1D6+18 for Stamina
But that's their stats when adults and once they reach the day after their 10th birthday they don't age until they start adventuring and once they reach 10 they stop aging and have their stats none permanently fixed at Skill 5, Stamina 11 and Luck 7, their owner assigns the 5 Skill points that their Skill of 5 gives them
They have natural abilities that have the same effect as taking 1 free point each in The Skills Dark Seeing, Excellent Hearing, Excellent Vision, Scouting and Tracking, but as these are natural abilities that have the same effect as the Skills of the same name if playing AFF you can't use experience to boost them but increasing your skill stat does boost them
Once they start adventuring every adventure they survive that ends in success they gain 1 point of either Skill, Stamina or Luck, up to the normal limits you determined for them
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Post by CharlesX on Oct 5, 2022 18:10:41 GMT
That is terrible, not only to have a race that is enslaved by birth, but also has a slave crest, a formal arrangement that they would be put in heavy pain if they disobeyed. It's like something out of an evil mirror parallel dimension universe. I can't imagine how a gamer would enjoy being such a PC or encountering NPCs like that. I say 'thumbs down'. Neither, by the way, would it make sense for there to be quite a few 'kind owners' (I would imagine RPG slaveholders being un-nuanced evil-doers, such as the one in Clash Of The Princes), nor would there be any in-game reason for them to have higher stats than others, after all, if they did, they could overpower the slave owners.
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Post by jmisbest on Oct 5, 2022 18:42:02 GMT
That is terrible, not only to have a race that is enslaved by birth, but also has a slave crest, a formal arrangement that they would be put in heavy pain if they disobeyed. It's like something out of an evil mirror parallel dimension universe. I can't imagine how a gamer would enjoy being such a PC or encountering NPCs like that. I say 'thumbs down'. Neither, by the way, would it make sense for there to be quite a few 'kind owners' (I would imagine RPG slaveholders being un-nuanced evil-doers, such as the one in Clash Of The Princes), nor would there be any in-game reason for them to have higher stats than others, after all, if they did, they could overpower the slave owners.
4 things The 1st is that most owners treat them well not out of kindness but so that most demi humans would rather be well treated slaves then escape, maybe even kill their owners, and live as fugitives, which if caught is nearly always punished by death The 2nd is that 8 times out of 12 the slave crests aren't used, again this isn't out of kindness, rather its because most masters know that the threat of using the power of a slave crest is often a better, and kinder but 9 times out of 10 it being kinder's a bonus, deterrent then actually using the power of a slave crest The 3rd is that I know how bad that kind of thing but in Shield Hero that's what happens to most Demi Humans in lands controlled by Humans and I wanted it to be very similar to the source The 4th is that their base stats are very low, after age 10 they don't age and they only increase their stats by successfully completing adventures with their owners, so the owner could get around this by sending them away just before the final battle or by lending them to a friend or having them fight in a gladiator arena
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Post by jmisbest on Oct 5, 2022 18:44:47 GMT
That is terrible, not only to have a race that is enslaved by birth, but also has a slave crest, a formal arrangement that they would be put in heavy pain if they disobeyed. It's like something out of an evil mirror parallel dimension universe. I can't imagine how a gamer would enjoy being such a PC or encountering NPCs like that. I say 'thumbs down'. Neither, by the way, would it make sense for there to be quite a few 'kind owners' (I would imagine RPG slaveholders being un-nuanced evil-doers, such as the one in Clash Of The Princes), nor would there be any in-game reason for them to have higher stats than others, after all, if they did, they could overpower the slave owners.
Ooops I forgot to mention that my plan was that if I run it as a campaign then the ultimate goal of the campaign would be to bring a end to the world wide practice of all Demi Humans being enslaved from, not by, birth
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Post by CharlesX on Oct 5, 2022 18:50:32 GMT
I don't know about the Shield Hero system - I kind of relate to the concept of slaveholders, with Dobby the Elf in Harry Potter, and it being used a couple of times in Fighting Fantasy - but I personally don't see it as particularly fittting for the Fighting Fantasy universe, neither do I agree with your details, and your further messages didn't affect my view in the slightest.
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Post by jmisbest on Oct 5, 2022 18:57:06 GMT
I don't know about the Shield Hero system - I kind of relate to the concept of slaveholders, with Dobby the Elf in Harry Potter, and it being used a couple of times in Fighting Fantasy - but I personally don't see it as particularly fittting for the Fighting Fantasy universe, neither do I agree with your details, and your further messages didn't affect my view in the slightest. Would it be better if I simply used The FF Rules but used The Shield Hero Setting?, after all it has a lot of this sort of thing, don't forget that the only reason that something this evil will be part of the campaign is so that the goal of the campaign is to stop it
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Post by jmisbest on Oct 5, 2022 18:58:43 GMT
I don't know about the Shield Hero system - I kind of relate to the concept of slaveholders, with Dobby the Elf in Harry Potter, and it being used a couple of times in Fighting Fantasy - but I personally don't see it as particularly fittting for the Fighting Fantasy universe, neither do I agree with your details, and your further messages didn't affect my view in the slightest. Shield Hero, full name Rise of The Shield Hero but everyone I know that's seen it just calls it Shield Hero, is A Anime not A RPG
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sylas
Baron
"Don't just adventure for treasure; treasure the adventure!"
Posts: 1,744
Favourite Gamebook Series: Fighting Fantasy, Way of the Tiger
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Post by sylas on Oct 5, 2022 21:33:05 GMT
The idea of a Slave Adventurer seems contradictory. The aspects you described would take any sense of freedom away from the slave and neither can the slave disobey or overthrow his owner due to the Crest. There needs to be some sort of loophole for the slave to exploit in order to gain his freedom.
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Post by a moderator on Oct 5, 2022 22:51:14 GMT
This has nothing to do with main range FF, so it belongs in another subforum.
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Post by jmisbest on Oct 6, 2022 6:46:44 GMT
The idea of a Slave Adventurer seems contradictory. The aspects you described would take any sense of freedom away from the slave and neither can the slave disobey or overthrow his owner due to the Crest. There needs to be some sort of loophole for the slave to exploit in order to gain his freedom. None of your very good points occurred to me. Sorry, but don't forget that the only reason I would use something this evil in a campaign is so that the goal of the campaign could be putting a end to it
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sylas
Baron
"Don't just adventure for treasure; treasure the adventure!"
Posts: 1,744
Favourite Gamebook Series: Fighting Fantasy, Way of the Tiger
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Post by sylas on Oct 6, 2022 14:47:45 GMT
The idea of a Slave Adventurer seems contradictory. The aspects you described would take any sense of freedom away from the slave and neither can the slave disobey or overthrow his owner due to the Crest. There needs to be some sort of loophole for the slave to exploit in order to gain his freedom. None of your very good points occurred to me. Sorry, but don't forget that the only reason I would use something this evil in a campaign is so that the goal of the campaign could be putting a end to it This goal, whatever it might be, is the loophole I refer to. Without it the players have no choice but to do everything the DM tells them they can do, which isn't fun.
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Post by vastariner on Oct 7, 2022 13:36:53 GMT
The idea of a Slave Adventurer seems contradictory. The aspects you described would take any sense of freedom away from the slave and neither can the slave disobey or overthrow his owner due to the Crest. There needs to be some sort of loophole for the slave to exploit in order to gain his freedom. Meh, it's not dissimilar to a soldier being ordered to accomplish some mission. The boss doesn't care how, only if.
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Post by CharlesX on Oct 7, 2022 14:02:55 GMT
The idea of a Slave Adventurer seems contradictory. The aspects you described would take any sense of freedom away from the slave and neither can the slave disobey or overthrow his owner due to the Crest. There needs to be some sort of loophole for the slave to exploit in order to gain his freedom. Meh, it's not dissimilar to a soldier being ordered to accomplish some mission. The boss doesn't care how, only if. Do you mean like a soldier in world war one being sent to their death over no man's land, or an ordinary German being conscripted to fight for the Nazis? I agree more with Sylas - it doesn't seem fleshed out and nuanced enough. Maybe Shield Hero could work with some 'artistic license' (i.e. altering the source a bit) - the boss has to be aware of the disobedience, you can cast spells to prevent the crest from working etc.
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