|
Post by Wilf on May 30, 2016 18:48:20 GMT
The rest of the Puffin range: ... KOD - possibly at character creation Am I right in thinking that if you don't use Banish Spirit on the Assassin's Dagger, you eventually get it in the back? If so, not selecting it means you're doomed from the outset. KOD: Not correct, I'm afraid. Holy Oil will banish the Dagger if you don't have the required talent. (para 371)
|
|
|
Post by Wilf on May 30, 2016 19:05:17 GMT
I'm ignoring bad endings that depend on the fall of the dice, as there's no guarantee of getting the roll(s) required to fail. And in situations where a roll can influence how many sections you go through, I'm assuming that what was rolled is what gives the fastest outcome. ... TOC - a while Attacking your guard has a strong probability of ensuring your death, and if that doesn't work, picking the wrong weapon against the Bonecrusher gives slim odds of survival. But for an absolute certainty of failure, your earliest definite opportunity doesn't come until you're inside the refurbished Deathtrap Dungeon and can start ignoring doors. There's an instant death 15 sections in, but getting to it requires you to successfully Test Your Luck. Not sure if that counts... If you choose to lie down in the blindfold combat (para 166), you're shot dead by the guards.
|
|
|
Post by a moderator on May 31, 2016 12:49:04 GMT
I'm ignoring bad endings that depend on the fall of the dice, as there's no guarantee of getting the roll(s) required to fail. And in situations where a roll can influence how many sections you go through, I'm assuming that what was rolled is what gives the fastest outcome. ... TOC - a while Attacking your guard has a strong probability of ensuring your death, and if that doesn't work, picking the wrong weapon against the Bonecrusher gives slim odds of survival. But for an absolute certainty of failure, your earliest definite opportunity doesn't come until you're inside the refurbished Deathtrap Dungeon and can start ignoring doors. There's an instant death 15 sections in, but getting to it requires you to successfully Test Your Luck. Not sure if that counts... If you choose to lie down in the blindfold combat (para 166), you're shot dead by the guards. The random element of the Test your Luck means this doesn't qualify. Good catch on KOD, though.
|
|
|
Post by johnbrawn1972 on Aug 29, 2016 20:57:36 GMT
Night Of The Necromancer remains a bit of an enigma.
The First Death can be generated 3 references in if you fail a will roll but this is not what this thread is about. If you do this and pass through the stones to generate the Second Death then this dooms you because you will almost certainly die at the gatehouse generating the Third Death which creates a chain reaction where if you follow through to paragraph 250 you have codeword Endgame.
A more traditional doomed encounter is the Grave Golem where if you lost 2 consecutive attack rounds and fail a will roll you are finished.
Even more straightforward is to visit the Inn at Sleath and be visible then fail the combat criteria you are doomed to spend eternity in a silver flask similar to the Dwarf in Deathtrap or Trial(memory fails).
|
|
|
Post by lordomnibok on Sept 6, 2016 18:31:57 GMT
Surely the swiftest route to failure in any ff book goes to the crimson tide. You pick it up without a walkthrough. You are dead before you open the book.
|
|
|
Post by a moderator on Sept 6, 2016 21:47:59 GMT
If you're taking that attitude, the win goes to either Crypt of the Sorcerer or Sky Lord. In either instance, 'you pick up the book' guarantees your defeat. Crypt because of the difficulty level, Sky because of its coherency (or rather, the lack thereof).
|
|
vagsancho
Knight
Posts: 809
Favourite Gamebook Series: CRYPT OF THE SORCERER
|
Post by vagsancho on Sept 7, 2016 13:37:20 GMT
Surely the swiftest route to failure in any ff book goes to the crimson tide. Crimson Tide - bad book - i win it with about 15 years old - do not agree with that.
|
|
|
Post by lordomnibok on Sept 7, 2016 16:53:12 GMT
I was being a little facetious . Crimson tide was great in many ways, just a bit to hard in my opinion. Greenspine is right though, cypyt would trump it on that basis
|
|
|
Post by thealmightymudworm on Sept 8, 2016 1:58:24 GMT
I was being a little facetious. Crimson tide was great in many ways, just a bit to hard in my opinion. Greenspine is right though, cypyt would trump it on that basis Yes it made me chuckle. Especially as the reason I found TUFFF and subsequently this place was by googling for a TCT walkthrough, having turned the book up again after a number of years and thought 'Aw, hell no'. One thing you have to say about The Crimson Tide is that it pretty accurately gauges the chances of a 13 year old peasant striding all the way from paddy to palace, meeting the king for a chinwag and shaming him into delivering justice.
|
|
|
Post by deadshadowrunner on Sept 8, 2016 5:13:34 GMT
I was being a little facetious. Crimson tide was great in many ways, just a bit to hard in my opinion. Greenspine is right though, cypyt would trump it on that basis Yes it made me chuckle. Especially as the reason I found TUFFF and subsequently this place was by googling for a TCT walkthrough, having turned the book up again after a number of years and thought 'Aw, hell no'. One thing you have to say about The Crimson Tide is that it pretty accurately gauges the chances of a 13 year old peasant striding all the way from paddy to palace, meeting the king for a chinwag and shaming him into delivering justice. Now that you put it like that, the difficulty level does seem quite fitting. Also, greetings, lordomnibok! Hope you have a fruitful time in this forum.
|
|
|
Post by philsadler on Sept 8, 2016 8:12:51 GMT
I always remember that when I came across an FF book, when I was younger that is, and it allowed me to die a few refs in, then I'd consider that a legitimate reason for re-rolling my stats!
*Sigh*
|
|
|
Post by lordomnibok on Sept 8, 2016 9:42:54 GMT
Thanks for the welcome, I've been a fan of this site for a long time so its nice to be engaging with it. Regarding this thread, it did put a smile on my face after a long day at work; I found the notion of "starving in a Rentarn loop" hilarious, and the WalkDoom/lemmingthrough comments mad me laugh out loud. Thanks all.
|
|
kieran
Baron
Posts: 2,460
Favourite Gamebook Series: Fighting Fantasy
|
Post by kieran on Sept 8, 2016 13:21:20 GMT
Welcome lordomnibok. You prompted me to give this topic a re-read myself and not sure I agree with this one:
SOTA - 4 sections Insist on staying to defend Kallamehr, and you will meet an unspecified bad end when the city falls. I think You will fail if you don't immediately volunteer to go east. Although it's possible to get back on track if you initially stay in the city or if you go north and thereby avoid instant death, you will ultimately not be able to win if you don't have Sige's pomander, which you only get if you offer to go east at the first opportunity.
|
|