|
Post by offm on Feb 8, 2018 17:57:06 GMT
|
|
|
Post by offm on Feb 9, 2018 11:13:39 GMT
In case you have not noticed , this is not really a matter of taste, it is an upgrade to my coding skills really as it now and as much as 10 fights individually and 2 fight when fighting both adversaries.
|
|
|
Post by thealmightymudworm on Feb 11, 2018 0:51:46 GMT
That's pretty handy. It works well. Probably worth mentioning on the site how many it can manage in for both group and individual situations. I tried fighting 3 in the group mode out of curiosity and got confused. Also as a point of pedantry: when setting for a group fight it's 'enemies' rather than 'enemys'. It's good that there are now no limits on the Skill and Stamina scores. Will you ever try making one involving Luck? Or is that just craziness?
|
|
|
Post by offm on Feb 11, 2018 8:29:08 GMT
Ok thanks for the reply. 1. I think I can put up to 4 enemies, but probably it would be a little messier to code 2. What I thinker of for using luck at my code involves two more questions , do you want to use luck and how many times, or it had to be turn by turn based.
Sent from my SUNSET2 using proboards
|
|