kieran
Baron
Posts: 2,547
Favourite Gamebook Series: Fighting Fantasy
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Post by kieran on May 18, 2015 21:28:31 GMT
The Blood of the Zombies app does have thankfully easier difficulty levels than the book. Still never managed to beat the thing though. Would you rather see more FF adaptations like the Appointment with FEAR app?
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Post by Pete Byrdie on May 18, 2015 22:17:58 GMT
I'm not sure if that question was meant rhetorically.:-) I actually downloaded Appointment with F.E.A.R. on to my PC a while ago. I played it for a short time before tiring of it. It was pretty infuriating. I perhaps haven't given it the chance it deserves. It was brave but I don't think it worked.
I've just completed Starship Traveller. It was a fun adventure with plenty of chances to explore, which is what I like most.
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kieran
Baron
Posts: 2,547
Favourite Gamebook Series: Fighting Fantasy
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Post by kieran on May 19, 2015 13:55:00 GMT
No, sorry I didn't mean it rhetorically. My thinking was that although the AWF app feels a lot more modern and slick (a few bugs notwithstanding) I can't help but feel I liked the original design more. If FF is dead in print form (which is looking sadly likely), I think it would be great if new FFs were released as apps by Tin Man Games but I'd rather see them take the Starship Traveller approach than the AWF one. Though I think that maybe that's just nostalgia on my part which is why i was wondering what your thoughts were.
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Post by Pete Byrdie on May 19, 2015 17:36:13 GMT
Well, yes, I think I'd agree. I haven't played the Appointment with F.E.A.R. android app, but if it resembles the download on my laptop, I wasn't keen. And I remember loving that book. I really probably should give it another chance, however. There were many beautiful little touches to Starship Traveller, that may not have directly affected gameplay, but enhanced enjoyment. I derived great childish pleasure from giving my crew, and my starship for that matter, delightfully filthy names, and then reading those names throughout the text of the adventure. Ahhh, it's the simple things...! I'd like to see adventures designed specifically as an app, using the Fighting Fantasy system but without the restrictions of a book's text, loosely following the style of the current apps, but not the more experimental approach of AwF. And perhaps, in the future, multiple player adventures. Who knows?
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Post by Pete Byrdie on May 20, 2015 11:16:54 GMT
I played this app yesterday. It took me all day! It was every bit as fiendish as I remember the book being. Incredibly atmospheric. What I'd forgotten from playing this book as a brat was just how much of it there is, and how little you actually need to visit to win through. In fact the final solution is fairly simple, but the exploration of the house is frequently thrilling, and usually fatal. The new colourised illustrations are great, as usual, although I was disappointed still to have had three to find in spite of getting the achievement for visiting every location in the house. I found all the canvas piece to get see the alternative cover though, something I failed to do in the Forest of Doom app, and it was quite worth it.
A little bit of metadata creeps in to the gameplay, though. Avoiding spoilers, you don't have to find the relevant information to be given the option of the correct password in the text of a particular location. If ever there were a time where the player should have been asked to type something in, that would have been it. Instead options are given, and one of them is one that should not have even occurred to the player without having spoken to a certain somebody. This actually allows the player to cut out a short section of the game completely.
Anyhow, another fantastic conversion of a classic, but often frustrating, gamebook. Perhaps one of the first in the Fighting Fantasy series to involve so many deaths for deviating from a route. Don't be surprised if you've just fought and won a battle, elated to have cheated death once again, only to be killed without mercy or options in the following paragraph. Like all my favourite gamebooks, this one allows much entertaining exploration away from the 'true path', allowing for a non-linear adventure.
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vagsancho
Knight
Posts: 810
Favourite Gamebook Series: CRYPT OF THE SORCERER
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Post by vagsancho on Jul 23, 2015 18:31:20 GMT
I like the version of Android of House of Hell because it is extremely loyal to the original. My eyes can only wait to see the outstanding event that it would be the publishing in Android version of the incredibly amazing Fighting Fantasy book Crypt of the Sorcerer, with no change at all, but with an easy probability of winning! That would be an awesome achievement by Tin Man! Is he capable of doing that kind of magik?
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Post by hynreck on Jul 23, 2015 18:54:12 GMT
GAAH! Is that you Vag? From that sojourn in prison? I bet you got stories to tell us about it.
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Post by The Editor (Alex B) on Nov 1, 2015 3:19:17 GMT
Kickstarter is live here (already fully funded!): link
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Post by offm on Nov 1, 2015 20:31:22 GMT
Pretty impressive, but the project seems huge no wonder it's taking some time
Sent from my SUNSET2 using proboards
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Post by champskees on Nov 2, 2015 6:31:16 GMT
Wow. Looks very impressive, especially if they continue to make these as a series.
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Post by offm on Nov 16, 2015 14:30:05 GMT
Had to back this, 1 or two considerations about this, the new stretch goals are quite good ,the couloured images the sound effects for the game , 1 thing i didn´t understand is the english voiceover, is it kind of text to speech for the classic gamebook? or is it for the game?
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Post by anson on Sept 7, 2016 23:07:28 GMT
Its finally available on Steam now, and I think its excellent - particularly liked the use of Russ Nicholson's original illustrations for the enemy models. The quest plays out differently with each of the 12 characters you can start as, depending on what traits they have (e.g. if you play as the half-Orc, you can persuade the Orcs to give you info while the Elf can't contain his revulsion when encountering them!). Even if you know the book well, its still a challenge because each character has their own objectives to complete.
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Post by champskees on Sept 10, 2016 1:48:58 GMT
Its finally available on Steam now, and I think its excellent - particularly liked the use of Russ Nicholson's original illustrations for the enemy models. The quest plays out differently with each of the 12 characters you can start as, depending on what traits they have (e.g. if you play as the half-Orc, you can persuade the Orcs to give you info while the Elf can't contain his revulsion when encountering them!). Even if you know the book well, its still a challenge because each character has their own objectives to complete. This app is probably their best creation yet. I reckon anyone who loves TWoFM will thoroughly enjoy it. It does get a little repetitive, but I would buy any other releases from this line in a heartbeat - a lot of FF books could be made into similar adventures.
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Post by offm on Aug 1, 2017 11:01:16 GMT
I am very happy to know they will also improve their classical gamebook mode adventures and make Warlock available in this mode (Maybe because games are not for me anymore, i dont enjoy playing them)
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Post by EoN on Aug 29, 2017 20:13:57 GMT
I am very happy to know they will also improve their classical gamebook mode adventures and make Warlock available in this mode (Maybe because games are not for me anymore, i dont enjoy playing them) Sorry ? Where have you read that they will release Warlock in the classical gamebook form ? I havent seen that anywhere.
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Post by offm on Aug 30, 2017 8:43:42 GMT
Just follow the last update on the kickstarter page (1st post on the page, i can quote them here "CLASSIC WARLOCK
Another stretch goal was the development of a Classic version of Warlock in our older game engine. This has nearly been completed and we'll have more news about this in a few months as well as some exciting news concerning the release of many other classic Fighting Fantasy adventures in our older gamebook engine!"
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Post by offm on Oct 19, 2017 10:19:15 GMT
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Post by offm on Nov 1, 2017 2:24:57 GMT
Playing HoH Halloween Special :
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Post by Jon on Mar 11, 2018 15:02:21 GMT
You can of course just switch on quick dice and get truly random dice rolls, no nudging.
Forest of Doom can be completed on hardcore mode with the worst possible character 5-14-7 and no provisions. That is the ultimate challenge.
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Post by Ksot on Jul 5, 2018 3:17:26 GMT
Wow, I love these games just as mich as i did when I was a child.
Guys how come other games mentioned here like appointment with fear, house of hell, and starship traveller aren't a part of the tinman app? Why would they take those out of the play store?
Also how come they're going in weird order, skipping over books 4 and 8?
Lastly, is there anywhere we can see their progress or goals in releasing new books? I'm literally salivating for more.
Thanks!
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kieran
Baron
Posts: 2,547
Favourite Gamebook Series: Fighting Fantasy
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Post by kieran on Jul 6, 2018 9:14:55 GMT
Wow, I love these games just as mich as i did when I was a child. Guys how come other games mentioned here like appointment with fear, house of hell, and starship traveller aren't a part of the tinman app? Why would they take those out of the play store? Also how come they're going in weird order, skipping over books 4 and 8? Lastly, is there anywhere we can see their progress or goals in releasing new books? I'm literally salivating for more. Thanks! You could check their blog. Looks like it's Trial of Champions next.
Not sure about why they've removed some of their older releases. Maybe they want to give them a revamp or fix some bugs, or maybe there's some sort of legal issue with them.
I think they're releasing them based on how well they expect them to sell and whether they can get permission from authors and illustrators to release them.
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Post by jnicol on Jun 12, 2019 18:31:31 GMT
I recently played through Tin Man's version of Bloodbones in their Fighting Fantasy Classics app on iPad. After some frustrating losses against the Great White Shark I turned to the solutions posted in this forum to see if I was missing items that would have made the combat easier. It turns out that I was, but that those items were unavailable in Tin Man's app.
Specifically, the list of items available for purchase in the Market is different, and some of them operate by different rules:
- Grog in the book adds +1 Attack Strength for the next combat. This is not the case in the app.
- Throwing Dagger in the book returns to your inventory after using it, if you win the combat. In the app it is good for one use only.
- Chainmail is not available to purchase in the app.
- Gas-Globes (-2 enemy attack strength) are not available for purchase in the app.
I reached out to Tin Man to check if these changes were intentional, and apparently they "take some liberties on the source material at times for balancing issues or other technical reasons".
I'm not sure that Bloodbones needed to be made HARDER by nerfing items that aid the player, or removing them entirely!
Has anyone else noticed changes like this in Tin Man's other FF adaptations? I enjoy the convenience of playing books on my iPad, but I'm only interested in purchasing their other adaptations if I know that the content will be identical to the paper books.
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Post by bloodbeasthandler on Jun 12, 2019 19:11:00 GMT
I've not played the apps but I am surprised at the omission of the gas globes. I relied massively on them playing that book.
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Post by jnicol on Jun 12, 2019 19:28:45 GMT
I've not played the apps but I am surprised at the omission of the gas globes. I relied massively on them playing that book. I've got a physical copy of Bloodbones in the post, so I'm looking forward to playing again with the proper equipment. I imagine that the gas globes and grog +1 AS will make a big difference.
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kieran
Baron
Posts: 2,547
Favourite Gamebook Series: Fighting Fantasy
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Post by kieran on Jun 13, 2019 14:46:16 GMT
The only ones I've played are Caverns of the Snow Witch (seems the same as the book), Blood of the Zombies (seems the same though has an easy mode that actually makes it somewhat playable) and Appointment with FEAR (very different in places).
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Post by jnicol on Jun 13, 2019 21:13:35 GMT
The only ones I've played are Caverns of the Snow Witch (seems the same as the book), Blood of the Zombies (seems the same though has an easy mode that actually makes it somewhat playable) and Appointment with FEAR (very different in places). It is a relief to hear that some of the adaptations are true to the original books. Thanks for the warning that Appointment with FEAR has some differences.
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Post by CharlesX on Sept 24, 2021 20:06:05 GMT
The trailer for The Tin Man app for Forest Of Doom includes an encounter with a giant spider which I don't recall from the book. Has extra content been added for the Forest Of Doom app? I'm aware there is a tougher difficulty setting which makes the game more playable, and the usual issue the app can't handle multiple opponents at once.
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Post by hallucination on Sept 20, 2022 10:18:01 GMT
Just had a shot through Assassins of Allansia. The app treats pretty much all skill bonuses as attack strength bonuses, so it was a bit of fun to power up to (effectively) a skill 17+ uber-champ and romp around allansia, killin’ any and all them baddies
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Post by hallucination on Sept 20, 2022 11:12:40 GMT
It uses the Karl Kopinski cover art, and Krisztian Balla illustrations, too!!
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Post by a moderator on Sept 20, 2022 11:57:00 GMT
The trailer for The Tin Man app for Forest Of Doom includes an encounter with a giant spider which I don't recall from the book. Has extra content been added for the Forest Of Doom app? I've not played the app, so I can't comment on its fidelity to the source text, but the spider is not a new addition. It attacks you during the night if you're in the extreme east of the forest when you cross the river.
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