Post by champskees on Oct 15, 2013 5:28:26 GMT
Even with minimum stats, this book can be completed fairly easily by using the method presented below. Luck is inconsequential, your armour should be able to take at least a couple of hits from the Guard Robot, and Skill is used differently in this book (although you probably want at least Skill 8). As per the rules, Pep Pills can be used at any time. This includes during battle, which means even a Skill 7 or 8 character has a very strong chance of making it out alive.
Item selection: Take E. Lash & Rest in Armour Points.
- Take a look through the pile of refuse.
- Remove device from body.
- Take Device.
- Go right.
- Continue down tunnel.
- Go through hatch.
- Threaten them.
- Take Security Keys.
- Open security door in room.
- Open the door.
- Take Energy Bars (can heal 5 Stamina).
- Simply attack it.
- Fight Sk 7 St 6 Guard Robot (fires twice every round). Gun fight.
- Inspect remains of robot.
- Press red.
- Press green.
- Take Gravity Bomb.
- Take door to the side (-1 Armour).
- Fight Sk 9 St 1 Laser Globe. Gun fight.
- Take Nerve Gas and Tablets.
- Try one of the tablets (+5 Stamina, +2 Pep Pills).
- Open security door.
- Read Book on Molluscs.
- Continue down corridor.
- Press them both together.
- Go west.
- Go south.
- Go south.
- Go west.
- Go south.
- Explore for a little while.
- Take a closer look.
- Stand fast.
- You would like to come into possession of the device.
- You have the matching piece of the device.
- Turn Device into Pan-Dimensional Homing Device.
- Decline their offer and leave by foot.
- Go north.
- Leave them.
- Go west.
- Go north.
- Follow the chasm west.
- Go west.
- Search for a way down the chasm.
- Go down the stairs.
- 3D6 Stamina Test. Fail = D6 Damage.
- You have read a book on Mollusc nervous systems.
- Fight Sk 9 St 8 Bivalve (you inflict 3 Damage per hit). Hand to hand.
- Take a nap on the submarine (+4 Stamina).
- Follow path left.
- Turn left.
- Look into your pack.
- Use the Pan Dimensional Homing Device.
- Give him the Nerve Gas & Gravity Bomb.
- Take Assault Blaster.
- Go through sliding door.
- Stay there to eat for a while (+5 Stamina).
- Cross the bridge.
- Answer the question.
- OTTFFSSE = One two three four etc. Letter = N for Nine.
- N = 14. 14*10 = โ140โ. Turn to Para 140.
- Take centre path.
- Ignore the spheres and walk straight through towards the door.
- Time.
- Not real.
- You are looking for Cyrus.
- Go right.
- You have not read this book.
- Jump for the hanging girders.
- Test Luck. Fail = 2 Damage.
- Engage Sentinels in a fight.
- Fight Sk 4 St 9 Sentinel & Sk 4 St 9 Sentinel together. Gun fight.
- Assume itโs trying to get your guard down and attack it.
- Use Energy Bar to heal stamina to maximum if needed.
- Go through the crescent door.
- Move straight in for the kill.
- Grab him and finish it.
- Go for him regardless.
- Fight him.
- Fight Sk 9 St 12 Cyrus. Gun fight.
- Your mission is a complete success. Congratulations.
Item selection: Take E. Lash & Rest in Armour Points.
- Take a look through the pile of refuse.
- Remove device from body.
- Take Device.
- Go right.
- Continue down tunnel.
- Go through hatch.
- Threaten them.
- Take Security Keys.
- Open security door in room.
- Open the door.
- Take Energy Bars (can heal 5 Stamina).
- Simply attack it.
- Fight Sk 7 St 6 Guard Robot (fires twice every round). Gun fight.
- Inspect remains of robot.
- Press red.
- Press green.
- Take Gravity Bomb.
- Take door to the side (-1 Armour).
- Fight Sk 9 St 1 Laser Globe. Gun fight.
- Take Nerve Gas and Tablets.
- Try one of the tablets (+5 Stamina, +2 Pep Pills).
- Open security door.
- Read Book on Molluscs.
- Continue down corridor.
- Press them both together.
- Go west.
- Go south.
- Go south.
- Go west.
- Go south.
- Explore for a little while.
- Take a closer look.
- Stand fast.
- You would like to come into possession of the device.
- You have the matching piece of the device.
- Turn Device into Pan-Dimensional Homing Device.
- Decline their offer and leave by foot.
- Go north.
- Leave them.
- Go west.
- Go north.
- Follow the chasm west.
- Go west.
- Search for a way down the chasm.
- Go down the stairs.
- 3D6 Stamina Test. Fail = D6 Damage.
- You have read a book on Mollusc nervous systems.
- Fight Sk 9 St 8 Bivalve (you inflict 3 Damage per hit). Hand to hand.
- Take a nap on the submarine (+4 Stamina).
- Follow path left.
- Turn left.
- Look into your pack.
- Use the Pan Dimensional Homing Device.
- Give him the Nerve Gas & Gravity Bomb.
- Take Assault Blaster.
- Go through sliding door.
- Stay there to eat for a while (+5 Stamina).
- Cross the bridge.
- Answer the question.
- OTTFFSSE = One two three four etc. Letter = N for Nine.
- N = 14. 14*10 = โ140โ. Turn to Para 140.
- Take centre path.
- Ignore the spheres and walk straight through towards the door.
- Time.
- Not real.
- You are looking for Cyrus.
- Go right.
- You have not read this book.
- Jump for the hanging girders.
- Test Luck. Fail = 2 Damage.
- Engage Sentinels in a fight.
- Fight Sk 4 St 9 Sentinel & Sk 4 St 9 Sentinel together. Gun fight.
- Assume itโs trying to get your guard down and attack it.
- Use Energy Bar to heal stamina to maximum if needed.
- Go through the crescent door.
- Move straight in for the kill.
- Grab him and finish it.
- Go for him regardless.
- Fight him.
- Fight Sk 9 St 12 Cyrus. Gun fight.
- Your mission is a complete success. Congratulations.