Post by champskees on Oct 16, 2013 7:18:37 GMT
This book is great in the beginning, but becomes tedious towards the end. Most fights are balanced, but the Street Fighter and Rockbuzzard fights really require you to have a skill of at least 9. Having a decent luck score of 9+ will certainly make things easier as well. One of the better sci-fi books.
- Continue on your way.
- Go to the hostel.
- Wait for the receptionist to notice you.
- Settle yourself far away (-1 Luck, 2 Damage).
- Ask at the grocers (-20 Credits, +4 Stamina).
- Ask him the way to Adolpho videorama.
- Go north for one and a half blocks, then west for two blocks.
- Reply ‘No one – I am from Earth’.
- Pay for membership (-250 Credits).
- You still have your sword, submit to the search.
- Ask the barman where the visiphone booth is (-10 Credits).
- You did not try to catch a taxi here from the spaceport.
- You ate today (2 Damage).
- Try to convince them you are who you say you are.
- Do not agree.
- You need more proof.
- Record first digits: 101 (ONEOONE, first letters of each line in poem).
- Do not buy the lotion (+2 Luck, +2 Stamina).
- You did not let an Arcadian escape (you never encountered them).
- You have no equipment to get rid of.
- You have neither of the two items.
- Travel to Radix (+1/2 Current Stamina, rounded down).
- Stay at Porky’s Palace (-50 Credits, +2 Stamina).
- Ask him about Radix in general (+1 Luck).
- Plunge straight in.
- Go to the Science Floor.
- Keep quiet.
- Confide in her.
- Record room number 239 (+1 Luck).
- Go upstairs as she suggests.
- Room 239. Go to para 239.
- Attend his lecture (-1 Luck, +2 Stamina).
- Record note that he will be back tomorrow at 11am.
- Pull into the next drop station and get off.
- Test Luck. Fail = Fight Sk 7 St 8 Arcadian. Fight Sk 6 St 6 Arcadian.
- You do not have a Baryon Grenade.
- Test Skill. Success = ability to reduce its Skill by 1 or stamina by 2 when you hit it.
- Fight Sk 9 St 16 Street Fighter (its attacks cause 1 extra damage every hit – cumulative).
- You do not need to find a computer (+4 Stamina).
- You have an appointment to keep in the morning.
- Record second digits: 100 (2100-2200).
- You lose your sword.
- Spill the beans.
- Take left hand door.
- Continue down the corridor.
- Wait to see what may happen (+1 Luck).
- Let him lead you away (+3 Stamina).
- Record: turn to 262 if you fight Scabrok.
- Receive sword for the contest (+1 Luck).
- Fight Sk 7 St 12 Laphodorm.
- Use information: Turn to Para 262.
- Test Luck. If lucky: Fight Sk 7 St 12 Scabrok. If unlucky: Fight Sk 8 St 12 Scabrok.
- Have sword taken away.
- Travel to Halmurdis (+1/2 Current Stamina, rounded down, -1 Skill).
- Investigate the possibility of getting a sword.
- Ask someone in blue.
- Go with him.
- Allow your companion to knock on the door.
- You did not kill a human on your way in here.
- Ask him for a sword.
- Take Sword (-1000 Credits).
- Fight Sk 6 St 10 Black Marketer.
- Roll D6. Odd = Take Jet Pack. Even = Take Wire Cutters.
- If you have a jet pack:
o And decent Luck, use it to jump over fence. (Test Luck. Fail = Death).
o But if you have low Luck and high Skill, you may prefer to not use it. Fight Sk 6 St 8 Guard (need to win in four rounds or you die).
- If you have wire cutters:
o Test Skill. Fail = Death.
- Go east.
- Take the left hand cave.
- Test Luck. Fail = 2 Damage.
- You do not have any food (+1 Stamina).
- Go left.
- Investigate it further (+1 Stamina).
- Jump on the ledge & fight it.
- Fight Sk 6 St 8 Rockbuzzard (if it hits you, instant death).
- Try the right fissure.
- Take 180 Credits, Mind Probe & Staff with 7 Metals.
- Climb back down the path.
- You are carrying a staff with you.
- You were not bitten by a rat.
- Test Luck. Fail = 2 Damage.
- Take the branch to the left.
- Wait and see what happens.
- Try to talk back to it.
- Try the staff.
- The staff is not broken.
- Ask if it knows the whereabouts of the man you are seeking.
- Record: if you meet Dorado, -100 from current paragraph (+2 Luck).
- Approach some of the humans in the fields.
- Try to break through the circle of fire.
- Test Luck. Success = 2 Damage. Fail = 4 Damage.
- Go for the rocks.
- Test Luck. Success = 2 Damage. Fail = 4 Damage.
- Send Mizar away.
- Use information: 255-100 = 155. Go to para 155 (+1 Luck & +4 Stamina).
- Record final digits 001 (Complete sequence is a palindrome i.e 100101001).
- Use the grey uniform as a disguise.
- Say you have been taking provisions out to a patrol.
- Travel to Arcadion (+1/2 Current Stamina, rounded down, +1 Skill).
- Throw open the door.
- Tell him the medical robot will bring some interferon to his cabin.
- In the morning, try to find out more.
- Kick in the door.
- Test Luck.
o If successful:
o Fight Sk 7 St 8 Arcadian.
o Record: Basement entry code is 110 (+1 Luck).
o If fail:
o Fight Sk 7 St 8 Arcadian.
o Speak to him.
o Continue the gentler approach.
o Use the Mind Probe.
o Record: Basement entry code is 110 (+1 Luck).
- Go straight to the computer building.
- Enter code ‘100101001’ (256+32+8+1 = 297). Go to para 297.
- Go down to the basement first.
- Use basement entry code. Go to para 110.
- Take Sealed Tube of Elmonite Explosive & Photon Grenade.
- Use the grenade.
- Use the Elmonite.
- Break the Elmonite into three pieces, one for each computer.
- You have essentially destroyed the Arcadian Empire & saved the entire human race!
- Continue on your way.
- Go to the hostel.
- Wait for the receptionist to notice you.
- Settle yourself far away (-1 Luck, 2 Damage).
- Ask at the grocers (-20 Credits, +4 Stamina).
- Ask him the way to Adolpho videorama.
- Go north for one and a half blocks, then west for two blocks.
- Reply ‘No one – I am from Earth’.
- Pay for membership (-250 Credits).
- You still have your sword, submit to the search.
- Ask the barman where the visiphone booth is (-10 Credits).
- You did not try to catch a taxi here from the spaceport.
- You ate today (2 Damage).
- Try to convince them you are who you say you are.
- Do not agree.
- You need more proof.
- Record first digits: 101 (ONEOONE, first letters of each line in poem).
- Do not buy the lotion (+2 Luck, +2 Stamina).
- You did not let an Arcadian escape (you never encountered them).
- You have no equipment to get rid of.
- You have neither of the two items.
- Travel to Radix (+1/2 Current Stamina, rounded down).
- Stay at Porky’s Palace (-50 Credits, +2 Stamina).
- Ask him about Radix in general (+1 Luck).
- Plunge straight in.
- Go to the Science Floor.
- Keep quiet.
- Confide in her.
- Record room number 239 (+1 Luck).
- Go upstairs as she suggests.
- Room 239. Go to para 239.
- Attend his lecture (-1 Luck, +2 Stamina).
- Record note that he will be back tomorrow at 11am.
- Pull into the next drop station and get off.
- Test Luck. Fail = Fight Sk 7 St 8 Arcadian. Fight Sk 6 St 6 Arcadian.
- You do not have a Baryon Grenade.
- Test Skill. Success = ability to reduce its Skill by 1 or stamina by 2 when you hit it.
- Fight Sk 9 St 16 Street Fighter (its attacks cause 1 extra damage every hit – cumulative).
- You do not need to find a computer (+4 Stamina).
- You have an appointment to keep in the morning.
- Record second digits: 100 (2100-2200).
- You lose your sword.
- Spill the beans.
- Take left hand door.
- Continue down the corridor.
- Wait to see what may happen (+1 Luck).
- Let him lead you away (+3 Stamina).
- Record: turn to 262 if you fight Scabrok.
- Receive sword for the contest (+1 Luck).
- Fight Sk 7 St 12 Laphodorm.
- Use information: Turn to Para 262.
- Test Luck. If lucky: Fight Sk 7 St 12 Scabrok. If unlucky: Fight Sk 8 St 12 Scabrok.
- Have sword taken away.
- Travel to Halmurdis (+1/2 Current Stamina, rounded down, -1 Skill).
- Investigate the possibility of getting a sword.
- Ask someone in blue.
- Go with him.
- Allow your companion to knock on the door.
- You did not kill a human on your way in here.
- Ask him for a sword.
- Take Sword (-1000 Credits).
- Fight Sk 6 St 10 Black Marketer.
- Roll D6. Odd = Take Jet Pack. Even = Take Wire Cutters.
- If you have a jet pack:
o And decent Luck, use it to jump over fence. (Test Luck. Fail = Death).
o But if you have low Luck and high Skill, you may prefer to not use it. Fight Sk 6 St 8 Guard (need to win in four rounds or you die).
- If you have wire cutters:
o Test Skill. Fail = Death.
- Go east.
- Take the left hand cave.
- Test Luck. Fail = 2 Damage.
- You do not have any food (+1 Stamina).
- Go left.
- Investigate it further (+1 Stamina).
- Jump on the ledge & fight it.
- Fight Sk 6 St 8 Rockbuzzard (if it hits you, instant death).
- Try the right fissure.
- Take 180 Credits, Mind Probe & Staff with 7 Metals.
- Climb back down the path.
- You are carrying a staff with you.
- You were not bitten by a rat.
- Test Luck. Fail = 2 Damage.
- Take the branch to the left.
- Wait and see what happens.
- Try to talk back to it.
- Try the staff.
- The staff is not broken.
- Ask if it knows the whereabouts of the man you are seeking.
- Record: if you meet Dorado, -100 from current paragraph (+2 Luck).
- Approach some of the humans in the fields.
- Try to break through the circle of fire.
- Test Luck. Success = 2 Damage. Fail = 4 Damage.
- Go for the rocks.
- Test Luck. Success = 2 Damage. Fail = 4 Damage.
- Send Mizar away.
- Use information: 255-100 = 155. Go to para 155 (+1 Luck & +4 Stamina).
- Record final digits 001 (Complete sequence is a palindrome i.e 100101001).
- Use the grey uniform as a disguise.
- Say you have been taking provisions out to a patrol.
- Travel to Arcadion (+1/2 Current Stamina, rounded down, +1 Skill).
- Throw open the door.
- Tell him the medical robot will bring some interferon to his cabin.
- In the morning, try to find out more.
- Kick in the door.
- Test Luck.
o If successful:
o Fight Sk 7 St 8 Arcadian.
o Record: Basement entry code is 110 (+1 Luck).
o If fail:
o Fight Sk 7 St 8 Arcadian.
o Speak to him.
o Continue the gentler approach.
o Use the Mind Probe.
o Record: Basement entry code is 110 (+1 Luck).
- Go straight to the computer building.
- Enter code ‘100101001’ (256+32+8+1 = 297). Go to para 297.
- Go down to the basement first.
- Use basement entry code. Go to para 110.
- Take Sealed Tube of Elmonite Explosive & Photon Grenade.
- Use the grenade.
- Use the Elmonite.
- Break the Elmonite into three pieces, one for each computer.
- You have essentially destroyed the Arcadian Empire & saved the entire human race!