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Post by philsadler on Nov 16, 2016 18:41:05 GMT
Oh God, who remembers those combat rules from the original books? Classic case of a 'programmer's' thought process rather than a writer or a designer. In other words: utter illogical unplayable crap
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Post by philsadler on Nov 14, 2016 8:35:25 GMT
Oh God. The horror of the 'One-Strike combats': who on earth would ever design such a thing?
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Post by philsadler on Nov 10, 2016 23:58:47 GMT
I would assume that as long as you're not making money from it they won't care.
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Post by philsadler on Oct 29, 2016 23:27:55 GMT
Could be. Not that it would help you in the slightest against the most disgusting and unplaytested 'boss' in FF history. Hi Phil. Every time you mention Razaak, I get the feeling that he might have ruined your childhood. Joking aside though, I agree that it is amazing that any book of this ilk could be published without a proper play test of AT LEAST the one true path. That said, I still enjoyed Crypt, even if I was eventually forced to cheat like a maniac to get through it. P.S. Hats off as always to Champskees for his walkthroughs. Well I'm kind of sore even after all of these years that I played the book without cheating right the way to the end. Imagine my disappointment to then finally discover that it was all for nothing because the final boss was unbeatable. It just felt like a kick in the teeth when I had already spent so long playing fair with such an unfair book.
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Post by philsadler on Oct 26, 2016 23:10:19 GMT
Personally, I just skip the beginning because it serves no purpose because, I think, you get all of your Stamina back after the arena bit.
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Post by philsadler on Oct 24, 2016 19:36:27 GMT
can't remember too well but i think it was something like a glass globe containing vapours you have to inhale to protect you against Razaak's fire attack. Could be. Not that it would help you in the slightest against the most disgusting and unplaytested 'boss' in FF history.
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Post by philsadler on Oct 24, 2016 14:36:31 GMT
Is it really necessary to fight the rad-hulks when you can avoid them and get to the burning village anyway? There doesn't seem to be any benefit in fighting them except a +1 Skill bonus, and fighting two Skill 10 foes is hard, especially if you have lost some Skill with the Harpoon Flies. Am I missing something? It's been a long time since I played this dreadful book, but it seems to me that unless you gain something else from the Hulks, the fight is worthless?
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Post by philsadler on Sept 30, 2016 8:14:58 GMT
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Post by philsadler on Sept 26, 2016 13:38:17 GMT
Hey all! This bad boy has taken me one and a half years to design, write, edit and play test. It's now finished and I'd be very interested in what you have to say about it. Attachments:Deathtrap.docx (457.39 KB)
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Post by philsadler on Sept 18, 2016 7:00:33 GMT
Any chance of a Doc format or similar?
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Post by philsadler on Sept 16, 2016 8:33:28 GMT
Writing just one decent gamebook takes a commendable effort and a lot of resolve. It is clear from your book’s intro that a lot of love has gone into it; the beginning flows nicely on from its predecessor, with a compelling start which is nicely written. I see that a few people on here have written gamebooks, and I genuinely respect anyone who takes on a challenge of this scope; it shows a great love for a great genre. Thanks for that. It's funny that you should mention the intro because that was actually written over a decade ago for another group project known as 'The Cure'. That was also a sequel to House of Hell but I didn't like the way it was going (It had no Fear points and wasn't set in a House) so left it.
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Post by philsadler on Sept 15, 2016 17:32:09 GMT
Yes. I've always done that too.
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Post by philsadler on Sept 15, 2016 7:35:06 GMT
[/quote]It's good to hear you liked it. I checked out the 'game breaking' error, so thanks for the tip. As for the rest, I'm going to go it alone. I'll be patient and forgiving with its technical faults, as long as it is well crafted in other respects, which I imagine it will be. (whoops. I messed up that quote. I'll sort that out later)[/quote] I loved it and it has some of the best illustrations ever. Pity about the cover which is just a rehash of the first, which itself was just a rehash of every stereotypical vampire ever.
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Post by philsadler on Sept 15, 2016 6:04:57 GMT
Why? A few FF books had more than that. It's strange to dismiss it simply because of its paragraph count. You might like it! PS Or you might hate it. Not 499. No way. 500! In some aspects, i have a close mind.Well so do I in some respects. In this respect I feel that every single FF book apart from Starship Traveler and Howl of the Werewolf had 400-something references. Well, all three of my books are also 400-something too: Hellfire: 499 Riders of the Storm: 400 House of Pain: 499 It's interesting that Hellfire used to be 560 references long back in 1999 when I thought I still had a chance of having it published. Aware that it was not 400-something, I got rid of all of the dead wood and tidied it up, even having to get rid of a few nice sections, just to get it down to an acceptable 499 or 400-something if you will.
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Post by philsadler on Sept 15, 2016 5:57:52 GMT
Meanwhile , here is the pdf of the new version, that is available for download on this thread : link 499 paragraphs? Are you serious? No. No way. That does not result to me.I'm gonna break Internet protocol and reply to the same message twice. I still don't understand the above post. I mean does he not read Sorcery 4 because it's 800 refs? Does he not read Creature of Havoc because it's 460? Or Howl of the Werewolf because it's 515, Starship Traveler because it's 343 or, biggest shock of all, Eye of the Dragon by his beloved Ian Livingstone because it's 407? It's just, to my mind, a ridiculous and arbitrary way of casually ignoring an amateur work merely because it's not 'professional'. Well I've read most of the 'professional' books, including Chasms of Malice, Space Assassin. Starship Traveler, Rings of Kether, Rebel Planet, Star Strider, Blood of the Zombies and of course the infamous Skylord. Having done that I can tell you right now that 90% of all 'amateur' works are better than any of those 'professional' ones. Regardless of the amount of references they have.
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Post by philsadler on Sept 15, 2016 5:47:40 GMT
"In the near times" I intend to read revenge of the vampire. I Don't forget to go online and check out the various errors in it, otherwise the book may prove too much. By the way, it's still a classic.
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Post by philsadler on Sept 14, 2016 10:19:34 GMT
That's a real shame. I wonder why it happened this year but not the others? On the plus side I've just given your lovely book a 5-star review
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Post by philsadler on Sept 13, 2016 5:39:51 GMT
Yes, Andy has mentioned BtP2 as the reason why he hasn't finished his AFF tale "Hunt for the Black Whale" for the magazine. I know it won't be easy for him to write but I'm so looking forward to it. As for his last one, I 'borrowed' both the Necrotic Jelly and the Spectre for House of Pain.
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Post by philsadler on Sept 12, 2016 7:24:35 GMT
On my first attempt it didn't load, it did load on my second attempt , I can see it better in portrait view , but still very painful to the eyes , I wanted to give this adventure a chance to rightfully shine with a full conversion but I am so uninspired lately that it hurts. Don't give up. I also suffer from the same thing so that in the end it just feels like I'm writing for myself. Then I realised that it wasn't such a bad thing. After all, if I write for myself then I can write what I like and if someone else likes it then that's a bonus. On a positive note Andrew Wright has just told me that he's already a quarter of the way through his sequel to Beyond the Pit and I am very much looking forward to getting it.
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Post by philsadler on Sept 8, 2016 10:46:01 GMT
Well, Andy at FFproject is half way (or so) done with the interactive version of this book, so it may be a while before it's available in that form
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Post by philsadler on Sept 8, 2016 8:12:51 GMT
I always remember that when I came across an FF book, when I was younger that is, and it allowed me to die a few refs in, then I'd consider that a legitimate reason for re-rolling my stats!
*Sigh*
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Post by philsadler on Jul 9, 2016 6:44:17 GMT
In Beyond the Pit we have Haflings on page 66-67:
Skill: 5 Stamina: 6 Attacks: 1 Weapon: sling, shirt sword, spear or dagger Armour: none or leather cuirass and small shield Damage modifier: none Habitat: hills, plains, caves, towns, dungeons Number encountered: 1-6 or 4-24 Type: humanoid Reaction: friendly-neutral Intelligence: high
You can find them in Trial of Champions.
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Post by philsadler on Jul 6, 2016 14:23:44 GMT
Well just remember that 40 is 10% of the whole book which sort of means that one in every ten refs will kill you. That is way more than enough. I think though that it's more important to give clues about a potential death rather than just saying "You opened the wrong door, now you die." Also, it doesn't have to be deaths but large deductions in stamina or skill or luck or having all of your food taken or being poisoned and losing 1 stamina per ref. In short, not every instant death reference has to mean that you die on the spot. You could just badly wound the player.
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Post by philsadler on Jul 6, 2016 4:52:59 GMT
Always female. Same with video games.
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Post by philsadler on Jun 21, 2016 7:01:15 GMT
Do you mean the Kris Knife offm?
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Post by philsadler on Jun 20, 2016 22:36:31 GMT
What about: mediation, negotiation, tact, discretion, subtlety, insight or discernment?
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Post by philsadler on Jun 20, 2016 17:54:05 GMT
Dead of Night is my favourite book by any of the secondary authors! Not considering Green a secondary author, I prefer Slaves of the Abyss and Talisman of Death.Slaves of the Abyss has one of the best covers in the series, right up there with House of Hell. The reason being that it's different from the others which are nearly all the same and almost always consist of the full body of one monster in the middle of the cover.
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Post by philsadler on Jun 20, 2016 11:03:25 GMT
At the very least, two dice plus 60 points. That's just in terms of the starting stamina. Another way of making it playable would be by adding a lot of med kits. Perhaps another ten med kits. Oh man what a joke. All of this together with the fact that the enemies are just normal zombies, rarely special or unusual, and that there's even less stats than usual, just goes to show what a terrible designer Livingstone is.
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Post by philsadler on Jun 19, 2016 22:52:31 GMT
He's never done a book about all the Dungeons&Dragons copyright monsters (Gorgons, etc.) I'm sure there was a Medusa in Deathtrap Dungeon.
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Post by philsadler on Jun 19, 2016 22:49:20 GMT
Oh boy. What stamina would you suggest for a fighting chance?
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