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Post by CharlesX on Jan 10, 2023 11:11:13 GMT
Slight technical point, which Titannica raises:
"The rules never actually make it clear if spell scrolls are single-use, though they probably are as this is commonly the case in fantasy role-playing games, and as multiple copies of the same spell scroll can be found during the game.".
I've always played Legend Of Zagor as though scrolls are single-use (unless you are Sallazar of course). Truthfully, Legend Of Zagor seems to have at least as many errors and ambiguities as any other FF, unfortunately.
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Post by terrysalt on Jan 10, 2023 19:21:40 GMT
Slight technical point, which Titannica raises: "The rules never actually make it clear if spell scrolls are single-use, though they probably are as this is commonly the case in fantasy role-playing games, and as multiple copies of the same spell scroll can be found during the game.". I've always played Legend Of Zagor as though scrolls are single-use (unless you are Sallazar of course). Truthfully, Legend Of Zagor seems to have at least as many errors and ambiguities as any other FF, unfortunately. You have much to learn in the way of rules lawyering. If the book doesn't explicitly say that they're one use only, they're not. ;p
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Post by CharlesX on Jan 10, 2023 20:27:45 GMT
Slight technical point, which Titannica raises: "The rules never actually make it clear if spell scrolls are single-use, though they probably are as this is commonly the case in fantasy role-playing games, and as multiple copies of the same spell scroll can be found during the game.". I've always played Legend Of Zagor as though scrolls are single-use (unless you are Sallazar of course). Truthfully, Legend Of Zagor seems to have at least as many errors and ambiguities as any other FF, unfortunately. You have much to learn in the way of rules lawyering. If the book doesn't explicitly say that they're one use only, they're not. ;p I don't think I've played Legend Of Zagor for quite a while, so thinking about it I don't think I did play them as one-use only (single-use scrolls would be of rather little value, especially if you play as Braxus), although Titannica does seem to raise an interesting point. I for one noticed it was left ambiguous on my playthroughs (this may have been partly because the magic system in general was wanting and open to criticism).
They also raise the narrative point the wizard - Sallazar - can one-way teleport past the throne room, which would mean they would in theory have to face all the monsters in that area on their way back after having definitely killed the Zagor-Demon. I don't think this is mere pedantry either - it's because the narrative is a paper-thin one that is heavily 'game' and very little 'book'. Edit in response to soulreaver: "the fact that there are multiple copies of the same spell (which would render any past the first one totally redundant)" is true, and definitely occurred to me, but it also occurred to me this was a gamebook universe which often gave pointless, I dare say 'redundant' Skill bonuses instead of attack strength bonuses, and for me the point about squaring enough magic points for Braxus in particular when he wasn't just spending magic on the special stamina spell was a real one. Of course what terrysalt say above is 100% valid. My personal conclusion is the magic system is broken, what you say makes a lot of sense (and also an overhaul such as your one might be a really good idea) .
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Post by soulreaver on Jan 10, 2023 21:42:05 GMT
You have much to learn in the way of rules lawyering. If the book doesn't explicitly say that they're one use only, they're not. ;p I don't think I've played Legend Of Zagor for quite a while, so thinking about it I don't think I did play them as one-use only (single-use scrolls would be of rather little value, especially if you play as Braxus), although Titannica does seem to raise an interesting point. I for one noticed it was left ambiguous on my playthroughs (this may have been partly because the magic system in general was wanting and open to criticism).
They also raise the narrative point the wizard - Sallazar - can one-way teleport past the throne room, which would mean they would in theory have to face all the monsters in that area on their way back after having definitely killed the Zagor-Demon. I don't think this is mere pedantry either - it's because the narrative is a paper-thin one that is heavily 'game' and very little 'book'.
I'll come forward and volunteer that I was the one who added the bit about the scrolls to the Errata.
As terrysalt says, if you rules lawyer, you could assume that you can use them more than once, but I find that hard to reconcile with the fact that magic spell scrolls are so commonly featured as consumables in RPGs (including D&D, which is a trope codifier for a lot of this stuff), and the fact that there are multiple copies of the same spell (which would render any past the first one totally redundant).
What you said about single-use scrolls having rather little value isn't really true either - playing through the game there are just enough instances of practical spells like 'Open' to use them at all key points where they are required or at least most useful. This further makes me believe they were intended to be single-use.
Also, regarding them not being useful for Braxus... well, during the course of the entire game he has maybe 2-3 more Magic Points than Stubble or Anvar, which hardly makes much of a difference. That's the big flaw in the magic system: the starting Magic Points makes almost no difference, because the only reliable, common way of restoring magic points (Magic Rings) only restore a flat 1 point regardless of which character you play as, and all characters have the same (limited) supply of them.
That's why I recommend playing this as Sallazar, without cheating, using my variant rules earlier in the thread.
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