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Post by thealmightymudworm on Jan 28, 2023 0:52:37 GMT
Just FAO anyone with a sense of nostalgia for the ITV classic, Knightmare Live will be part of the UK Games Expo in Birmingham in June. I've never been to it (and probably won't be able to this time), but I think stevendoig mentioned having been to this at some point...? For those unaware, there were a handful of Knightmare gamebooks written by Dave Morris. (That thread is currently languishing right at the bottom of the minor series lists, having barely been posted in since the opening posts were salvaged from TUFFF nearly a decade ago.)
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Post by Pete Byrdie on Jan 28, 2023 10:28:05 GMT
In the Knightmare gamebooks, do you have some kind of skill penalty for walking around in a helmet with a visor that blocks your vision?
I'd be interested in how a live event went. I've heard that, after exploring one location, the player had to wait while the contents of the room were changed and they'd then be moved to enter the new location. I certainly enjoyed the series as a kid, though.
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Post by CharlesX on Jan 28, 2023 12:30:35 GMT
In the Knightmare gamebooks, do you have some kind of skill penalty for walking around in a helmet with a visor that blocks your vision? I'd be interested in how a live event went. I've heard that, after exploring one location, the player had to wait while the contents of the room were changed and they'd then be moved to enter the new location. I certainly enjoyed the series as a kid, though. The Knightmare gamebooks either disregard that your skill is affected by the visor or brush it off, IIRC one Knightmare gamebook says something like "You are amazed you can see perfectly well wearing your visor. You hear Treguard's booming voice laughing "Who says justice is blind!". Which is very probably actually an absolutely inadequate explanation (like '"magic" or "wizard") but doesn't matter to kid readers. Knightmare gamebooks never had a Skill system, after the diceless first volume you'd sometimes throw a single die, sometimes against a statistic, but nothing remotely complicated, and certainly no combat system.
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